Total conversion of Wolf3D. Faster, more enemies, much more gore. Linux, Windows and DOS versions available. Lets pwn some evil pixels!!!

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New build of the game for armhf devices and a some more bugs fixed.

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Because I had way to much time on my hands this week I decided to make a build of the game for armhf Linux (for raspberry pi and similar devices)... This build is using software renderer only - since it is not taking advantage of openGL ES it will likely run very slow on low-end arm hardware and/or at fullscreen/higher resolutions.

BDDA for armhf Linux


While trying out the game on an arm device (specifically Odroid-U3) I also noticed a few more bugs that I fixed. The minimap was drawing at the wrong place if you ran the game at 4:3 resolutions (multiples of 320x240), the endlevel screen was saying "Floor" instead of "Level" completed and scores over 1 000 000 didn't show on the HUD. None of these were game breaking and most likely nobody even noticed these, but if you want to reupload the game somewhere please use the latest version, I'm fairly positive I will not not update the game again. I updated both the download link for the game as well as the download link for the source code.

BDDA SDL - Linux and Windows release


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