Fallout: Brotherhood at War is a total conversion mod for Star Wars:Empire at War that adds several fallout units and factions, the first version will only replace the original 2 factions, but eventually we will go up to 4 factions. We do have one unit model completed on the mod, and a full units list. We do not have a very big staff, only 2 members, but you can apply when our forums are up. Im hoping to get about 3 units ingame and release a minimod, that should be done by August. With my current staff as me, someone who can do anything for modding and a coder this mod really isnt going to launch the way im hoping, so im gunna need help. If you guys feel like you can help me, then email me at: c0mmand3r_c0dy@hotmail. com or add me to xfire at cisleader Have a good day! P.S To email me remove the spaces in my Email :p

Report RSS Fallout: Brotherhood at War Features

This is a list of features we will add with the brotherhood at war mod.

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The mod will include these units:
Buildings

Enclave
Deathclaw Sanctuary
-Builds and Upgrades Deathclaws
-Deathclaw
*Super Claw - Increases the Deathclaws damage
Barracks
-Builds and Upgrades Enclave Solders
-Enclave Solder
*Plasma Rifle - Replaces the Solders Laser Rifle with a Plasma Rifle
-Enclave Officer
*Plasma Pistol - Replaces the Officers Laser Pistol with a Plasma Pistol
-Heavy Enclave Solder
*Minigun - Replaces the Heavy Troopers Flamer with a Minigun
-Enclave Scout
*Laser Pistol - Replaces the Scouts 10mm SMG with a Laser Pistol
-Mech Facility
Sentry Bot
*Minigun - Adds a Minigun onto the Sentry Bot
-Robobrain
-Protectron
-Mister Gutsy
Base Camp
-Calls in Enclave Solders with and arnment of Fat Mans and Rocket Launchers
-Calls in Heavy Weapons Crew that has Experimental MIRV 's
-Tech Upgrades

Brotherhood of Steel
Superbase
-Giant Sentry Bot
Barracks
-Brotherhood Knight
*Laser Rifle - Upgrades the Knight's Assault Rifle to a Laser Rifle
*Gatling Laser - Upgrades the Knight's Laser Rifle to a Gatling Laser
-Brotherhood Paladin
*Minigun - Upgrades the Paladins Laser Rifle with a Minigun
Mech Facility
-Sentry Bot
Citadel
-Calls in Brotherhood Solders with and arnment of Fat Mans and Rocket Launchers
-Calls in Heavy Weapons Crew that has Experimental MIRV 's
-Tech Upgrades


Unit List
Brotherhood of Steel

Giant Sentry bot
Brotherhood Knight
Brotherhood Paladin
Sentry Bot
Heavy Brotherhood Squad
Heavy Weapons Crew

Enclave
Deathclaw
Enclave Solder
Enclave Officer
Heavy Enclave Solder
Sentry Bot
Robobrain
Protectron
Mister Gutsy
Heavy Enclave Squad
Heavy Weapons Crew

Super Mutants (Non-Playable)
Super Mutant
Super Mutant Brute
Super Mutant Master
Super Mutant Behemoth

Raiders (Non-Playable)
Melee Raider
Close Quarters Raider
Ranged Raider
Far Ranged Raider

Ghouls (Non-Playable)
Feral Ghoul
Glowing One

Mirelurks (Non-Playable)
Mirelurk
Mirelurk Hunter
Mirelurk King
Nuka Cola Mirelurk

Slavers of Paradise Falls
Slaver
Mez Slaver

The mod will base the majority of its idea in the Washington D.C. ruins, places youve been and seen in fallout, like the Oasis, D.C, the Capital and Monument, the Ruins, Tenpenny Tower, The Metro Stations, and more.

This is all for now,
~c0dy~

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