Blitzkrieg II is a World War 2 total conversion for Command and Conquer: Generals. You can fight as the Allies(with America, UK and France as subsides), Axis(with Tank, Rocket and Jet research tree's) or the Soviets(with Tank and Homeland Defence subsides). Not only do we have all new units, models and sides...but all new maps and gameplay. No longer do you just collect supply piles. In Blitzkrieg II you have to secure your holdings in towns to ensure a steady flow of money. We have also given point requirements for most of our units. Meaning, when you start out a game...you can only build infantry and light vehicles. As you kill enemy troops, you can unlock heavier tanks and planes.

Report RSS Planet Generals Interview

One of our beta testers, Sturmtiger Interviewed me a couple weeks ago for the German website Planet Generals. He had wanted to hold off posting it up untill it gets closer to the release date...but I urged him to post it up asap, since the longer he waits the more things are changed from what I said

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One of our beta testers, Sturmtiger Interviewed me a couple weeks ago for the German website Planet Generals. He had wanted to hold off posting it up untill it gets closer to the release date...but I urged him to post it up asap, since the longer he waits the more things are changed from what I said in the interview. You can find the english version of the interview here, and the translated to german one here. There are some changes in what is said would be in "Release 2", although I would've liked to add in commando's and hero units...those will have to wait. We'll probably add those in when we put the new infantry models in the mod...most likely a fairly small patch for "Release 2". There is also some information on the Soviet superweapons there, which I don't believe we've mentioned publicly yet.

There is also a status update at the site, along with a call for mirrors, details on languages supported and screenshots of the C-47/DC3. To head to our site click here or either of the images below.

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