I've been a Bleach fan for quite awhile. In fact, I've been a Bleach fan before Oblivion was even released.
This mod is going to implement as many of Bleach's Zanpacto's as possible before I call it done. I will try to get as many of the individual Zanpacto Abilities into the game as well. (May require help of OBSE - which I have no knowledge of). Bankai will be implemented through a kill system as well as Shikai releases. Hollow Zanpacto's may be implemented (Arrancar).
Right now, all of Ichgio's swords are complete. Eventually the Shikai mesh will have to be redone because the mesh is messed up to the point normal maps make it look weird) is implemented. I'm trying to get more time to do all of this but I'm currently swamped with a whole bunch of other stuff at the moment. Things will progress, I assure you that. Kenpachi's Soulslayer, and Benihime is also implemented in the same chest as the rest of the swords. Ichigo's Vizard mask is also in the same place. Ichigo's Inner Hollow Weaponry also included. Kenpachi's Kendo styled Soul Slayer is now implemented as well. The update before 038 includes Rukia's Shikai. 0.38 adds Toshiro's Soul Slayer
Extract, disable/delete the old ESP, activate the new one, and head back to the market district to pick up the new and improved swords. You need the fully patched version of Oblivion to use the mod. You need the most recent version of Oblivion in order to see the chest and run the mod. Update here Elderscrolls.com
If you still are unable to see the chest, place the esp at the bottom of the load order using the Oblivion Mod Manager. If the chest still does not appear I have no idea what the problem may be.
To be determined.
Everything has been created by me so far, however Kyoshiro Mibu, from the Bethesda boards was able to successfully get the Vizard mask to work. Many thanks to him and the users at the boards who kept hoping I got help to get the mask in game.
Since everyone seems to want to know what armor I'm wearing in half of the screenshots, you can find the armor with the book on the side in StarX's Vanilla Vampire Overhaul mod. And for the other armor, just search "Tona" here on TESNexus.
That was copy pasted from the actual TES Nexus page because I feel it describes the mod well enough already.
Anime is a touchy subject. So is Bleach. Moreso, the fact that Bleach is a generic, run of the mill, most of the time poorly animated and poorly produced anime also makes such a mod difficult to create. Also, the fact the manga itself has degraded quite a bit also proves to be another interesting factor for this mod.
I don't care about all of that. I enjoy the fact Bleach has tons of weapons that are all capable of diversely different things from one another. That's why I created this mod. I created this mod for the sole purpose of that reason, to add a huge variety of weapons that I can throw into Oblivion, and bastardize into a immensity popular mod.
Right now on TESNexus, the main premiere site for Oblivion modding, my Bleach mod is #6 ranked of all time for Weapon mods. It used to be on the top 100 as well when the rating system for TESNexus was different.
I intend to continue the mod very soon, I was able to get my hands on a copy of BodyPaint3D, and I intend to use it to make texturing my models much easier than it has been. I hate UVMapping with a passion, and the idea of a Photoshop like program for 3D on Surface model texturing has piqued my interest greatly.
No articles were found matching the criteria specified. We suggest you try the article list with no filter applied, to browse all available. Post article and help us achieve our mission of showcasing the best content from all developers. Join now to share your own content, we welcome creators and consumers alike and look forward to your comments.
No files were found matching the criteria specified. We suggest you try the file list with no filter applied, to browse all available. Add file and help us achieve our mission of showcasing the best content from all developers. Join now to share your own content, we welcome creators and consumers alike and look forward to your comments.