Without a doubt, Half-Life has been one of the most famous FPS of all time, and its long-awaited Remake was able to do it justice by making us feel again in the Black Mesa Incident, so in some way we want to offer you a well-deserved tribute. Black Mesa Goldsource is an unofficial Half-Life 1 Remake-Reboot in true Black Mesa Source style, using the graphics engine from the first title in the series. With new in-game features, a variety of characters, enemies, allies, and weapons previously seen in Opposing Force, Blue Shift, and Decay, as well as others not previously deployed, a more extensive core campaign that includes alternate routes and a partial reboot of the history.

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This article is designed to answer questions from users about the development and features who want to know about the project in more detail. So if you have any doubt or question, be free to express it and I will be glad to answer. Greetings to all and thanks for your interest in this project. Sincerely, Black Mesa Goldsource Team

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This article is designed to answer questions from users about the development and features who want to know about the project in more detail. So if you have any doubt or question, be free to express it and I will be glad to answer. Greetings to all and thanks for your interest in this project. Sincerely, Black Mesa Goldsource Team

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DrScottColeman
DrScottColeman - - 154 comments

Will this mod run on Xash3D or will it function similar to most HL1 mods?

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LambdaBunker044 Author
LambdaBunker044 - - 132 comments

At the moment we are only focused on making the PC version. Although once it is finished we do not rule out the possibility of a porting and launching for xash. Regards :)

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DevinShadowV
DevinShadowV - - 532 comments

What stage is the project to since of this blog post plus are their going to be new media released anytime soon?

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LambdaBunker044 Author
LambdaBunker044 - - 132 comments

Demo 25%
Final version 5%
New updates are released as work is completed to show the new features in action

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MR.47=RPR=
MR.47=RPR= - - 66 comments

Is there's a resource limitations like goldsrc engine limitations of the engine capability to simulate graphic like source engine or other features.?

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LambdaBunker044 Author
LambdaBunker044 - - 132 comments

That's right, like any old-generation engine, it will have its limitations in terms of accurately replicating characteristics from source to goldsource. So don't expect an experience similar to the original Black Mesa.

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MR.47=RPR=
MR.47=RPR= - - 66 comments

Well you could beat the limitations of the engine by making the experience of the mod just like (paranoia) mod something we've never seen before and very detailed and effort into it.

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