A new randomizer for the classic Resident Evil games for PC. Supports sophisticated door randomization, key item placement, randomized non-key items, randomized inventory, randomized enemies, randomized NPCs with matching random voices and random background music. All highly configurable and easy to share seeds and configurations. The randomizer currently only supports the Sourcenext port of Resident Evil 1, Resident Evil 2, and Resident Evil 3 with the Classic REbirth patch. Visit biorand.net for more information. Please report bugs using the "Report issue with this seed" link in BioRand.

Description

38th release of BioRand. Some new features and bug fixes to all three games.

Preview
Biorand 3.1.4
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ANIMEshnik_Hikky
ANIMEshnik_Hikky - - 88 comments

Awesome!
Waiting for the model of Ada from the remake of the second part to become available in the first “Resident Evil”.

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ANIMEshnik_Hikky
ANIMEshnik_Hikky - - 88 comments

Ada RE2R in the third "Resident Evil", replacing Jill, has problems when receiving damage:
1) does not always react to damage (it is the sound of the response to pain)
2) when playing the sound from the damage received, it sounds as if it has interference.
* this was the case with the previous version of this global randomizer. I haven’t tested it in this version yet, but judging by the patch note, the problem was not known and it was not fixed.

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Guest
Guest - - 690,602 comments

work as intended on re2, but on re3 items and enemies are not randomized, and npc use other character voice even if i deactivated the option

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3296900015
3296900015 - - 36 comments

Brother, random 3.1.4 RE2 has a flashing bug

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