Continuing his journey, Billy helps sheriff to get rid of all the bandits coming to this country. The evidence shows that Clyde Forrester is behind all of this and Billy arrives to his hideout where he found some cloning device in ancient ruins. Without their leader, the bandits can be easily defeated. It is clear what Billy has to do.
The Frontier - Part 2
Special thanks to Zwierz, who created some objects for this map (the ship, windmill on the hill and the indian camp).
You are free to use my menu and loading pictures :) (WuA)
////////// IMPORTANT //////////
You might feel the game quite laggy - if the performance is low, try to reduce details of your game or lower your FPS (playing with 60 FPS was fine and stable)
Try to keep saving your progress as often as you can - most of the places and enemies are very tricky and you can easily die!
////////// How to play //////////
Put the unzipped map to: call of juarez/data/mapscustomNOTE: The map might not work in the documents folder, put it to the data folder where your game (coj.exe) is located
To play this level select in the main menu: Load - Custom Missions - The Frontier Pt2
This map cannot be played on DX10 version, like part 1!
There are 3 "story missions", 3 duel and 3 boxing challenges and 2 types of collectibles - crowns and gold cups
////////// For other mappakers //////////
If you want to use some of the things in your map, like coj2 objects - copy all the needed files to your own map folder!!
There is a new skin for horse - Zebra skinNOTE: To use it in your map safely, copy all the required files to you map! (data/creatures/horses)
Created objects - signinfo and cmapkacarpet
Have fun QuA & WuA