Back to the Future: Hill Valley is a full conversion mod for Grand Theft Auto: Vice City. Back to the Future: Hill Valley will be based on the Back to the Future Trilogy, allowing the player to re-enact all the great moments from the films. While some parts of the story are stretched to make it more enjoyable, we are determined not to stray too far from the original story-line. The people behind this mod want the community to relive the movies and have as much fun in the process as possible. With the outstanding game play of the Sandbox hit, Grand Theft Auto: Vice City, in combination with one of the best movies of all time, Back to the Future, this mod is sure to bring countless hours of fun to anybody who enjoyed the movies.

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wanted level (Mods : Back to the Future: Hill Valley : Forum : Ideas and Feature Requests : wanted level) Locked
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Aug 4 2007, 1:01pm Anchor

i was wondering with the wanted level like how no matter where u travel too it erases ur wanted level no matter what the amount its at so i was thinking would it be possible for you to make it like say u get full wanted level, then go in the future its still there but then if u go back in time to before you got ur wanted level its erased like kinda of making it more realistic coz if u had a wanted level and went in the future they'd still remember u even if it was a few years but atm it erases ur wanted level even if u just go one minute ahead so doing it this way that it only gets erased if u travel back to before you did what u did to get ur wanted level would give going back in time more purpose.

Couldnt u make the game remember what time and date u got ur wanted level so if u went back before then its gone?

would beneat if u could make it like that.

sorry if its at all confusing lol its like 3am and i wanted to post this while i remembered too.

Aug 4 2007, 1:07pm Anchor

yeah, id like that to happen too, it sounds like a good idea

Aug 4 2007, 1:16pm Anchor

Too much data to implement. It's on the same level (slighly lower) as the go back and meet yourself. Besides, I doubt anyone would recognize you after 5 years.

Aug 4 2007, 1:39pm Anchor

damn lol. would be cool haha.

if i were to do something like that in flash id be like

function timetravel() {
if (wantedlevel>0 && timecircuts<gametime) {
wantlevel.= 0
else if (wantedlevel>0 && timecircuts>gametime) {
//id put something here that tells the wanted level to remain at what it wasl//
}
}

heh to bad it aint that simple for coding this game i suppose game coding would be more difficult then flash.
id like to see the code for time travel someday actually see if i understand ne of it.

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