Back to the Future: Hill Valley is a full conversion mod for Grand Theft Auto: Vice City. Back to the Future: Hill Valley will be based on the Back to the Future Trilogy, allowing the player to re-enact all the great moments from the films. While some parts of the story are stretched to make it more enjoyable, we are determined not to stray too far from the original story-line. The people behind this mod want the community to relive the movies and have as much fun in the process as possible. With the outstanding game play of the Sandbox hit, Grand Theft Auto: Vice City, in combination with one of the best movies of all time, Back to the Future, this mod is sure to bring countless hours of fun to anybody who enjoyed the movies.

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a couple of bugs (Mods : Back to the Future: Hill Valley : Forum : Bugs : a couple of bugs) Locked
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Jul 27 2007, 5:37am Anchor

ive been playing this mod alot and made it do some strange things are not ment to happen.

#1 - i was near the area at bills place and i was mucking about trying to hit 88mph before i went in the drink and i did but then when i came back out i smashed into one other delorean i had parked there that i was using to stop me from going into the water on re-entry then but on re-entry i smashed into that delorean making both of us go into the water and i had seaways on so i could float but some reason when i went in the water i got control of that other delorean as well so i was driving the delorean i was in plus the other delorean that i pushed into the water and seaways also worked on that one i wasnt in too.

#2 - When in hover mode and u crash into a vehilcle or person they just disspear if they touch the underneath of the car.

their a couple of things that have happened all though the first one has only happened once ive never been able to make it happen again.

Jul 27 2007, 5:46am Anchor

#2 we know about and cant fix but that first one is weird

Jul 27 2007, 6:47am Anchor

Actually that may be... For example you never crash into a car after a reentry, cause the pop up effect doesn't work for that moment, but cause the car was there, the game couldn't keep up with it, which is why the car had sea ways too.

Jul 27 2007, 7:00am Anchor

umm, huh???

Jul 27 2007, 8:05am Anchor

Nevermind.

Jul 27 2007, 9:03am Anchor

not only did it have seaways though i was actually able to control it as well as if i was in that car too.

Jul 27 2007, 9:29am Anchor

Del, you had that bug, right? When all the DeLoreans were actually driving along.

Jul 27 2007, 12:31pm Anchor

thats an odd bug, ive never had that happen before...it sounds it wud kinda funny to try and do on purpose tho and have multiple deloreans driving around vice city :P

Jul 27 2007, 1:23pm Anchor

umm, no i did not have that bug with 0.2b final.

Jul 27 2007, 2:04pm Anchor

But with the alfa version? Come on, I saw that in your album!

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