Back to the Future: Hill Valley is a mod for Grand Theft Auto: Vice City. Back to the Future: Hill Valley will be based on the Back to the Future Trilogy, allowing the player to re-enact all the great moments from the films. While some parts of the story are stretched to make it more enjoyable, we are determined not to stray too far from the original story-line. The people behind this mod want the community to relive the movies and have as much fun in the process as possible. With the outstanding game play of the Sandbox hit, Grand Theft Auto: Vice City, in combination with one of the best movies of all time, Back to the Future, this mod is sure to bring countless hours of fun to anybody who enjoyed the movies.
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0.2b full?? | Locked | |
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May 14 2007 Anchor | ||
Where do i get 0.2b full? i got 0.2b update thingy but, I only have the models for some reason, and the sounds arnt working, i only hear the rc baron when flying the delorean |
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May 14 2007 Anchor | ||
what letter comes before b? As for sounds, you install them yourself. There's instructions in the gtavc folder telling you how. |
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May 14 2007 Anchor | ||
ya, did that, it gives me a I/O ERROR |
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May 14 2007 Anchor | ||
uncheck read only for sfx.sdt. If that doesn't work, wait till 0.2c when i get a better sound editor thingy. |
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May 14 2007 Anchor | ||
k, thx ill try that |
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May 14 2007 Anchor | ||
nope didnt work :/ |
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May 15 2007 Anchor | ||
yeah, definitely using nullpointer's tool. I'd say keep a back up and do it one at a time, as in do not untick auto rebuild. Or just wait for 0.2c. Edited by (in order): Delorean88us, Delorean88us |
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May 15 2007 Anchor | ||
nullpointers? |
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May 15 2007 Anchor | ||
another sound tool. It can replace deluxo sounds, but don't replace the flying sounds unless you know how to change the .cfg file created by it. I'm not too sure about the details myself, but what it does is extract all the sounds to a folder, as well as a file containing the unknowns. It's just a task of replacing the files, finding the unknowns in the file and changing them, and then recompiling them. |
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May 15 2007 Anchor | ||
do u have an instant messenger, cause this is taking to long |
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May 15 2007 Anchor | ||
i do, but i'm not sure how nullpointer's works yet. I've been using this audio editor and i only used nullpointer's for gta:lc. I'll post a tutorial up soon. Edited by: Delorean88us |
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May 15 2007 Anchor | ||
okay , thanks for the help, ill try to fix it, if i cant i will just keep waiting for the tutorial. |
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May 15 2007 Anchor | ||
It'll be up within the hour. |
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May 15 2007 Anchor | ||
k, ya i just tried to use another sound editor, and it said "Illegal function" and then quit. So I think its the file. |
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May 15 2007 Anchor | ||
could you mail me your sfx.SDT file? ill pm u my email if u can send it. |
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May 15 2007 Anchor | ||
Tutorial here |
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May 15 2007 Anchor | ||
SDT just has the unknown values i think. It doesn't have the actual sounds. Thats sfx.raw, which is like 330mb, so i think it'd be easier if you did the tutorial. |
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May 15 2007 Anchor | ||
hey and would u happen to know why none of my music files don't work? when I hit "R" to change the station it just sits there |
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May 15 2007 Anchor | ||
nope. Music is a GTAVC thing, not us. |
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May 15 2007 Anchor | ||
not like Flash FM, i mean the music files that came with the mod, like rewind fm, and the others |
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May 15 2007 Anchor | ||
what did you do to install them? |
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May 15 2007 Anchor | ||
Lol, was it really that fast? Edited by: Delorean88us |
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May 15 2007 Anchor | ||
i didn't put them anywhere they just appeared in the music selection. |
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May 15 2007 Anchor | ||
oh yeah, thats my bad. I installed kitt's radio station preview and stuff and forgot to revert them....not that it will matter next release anyway. |
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May 15 2007 Anchor | ||
and is kitt spose to have special sounds too? |
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