Awakening the Apocalypse is a work in progress zombie mod based around the Team Fortress 2 engine, It will contain the cartoon looking shaders of Team Fortress 2, as well as overly exaggerated gore for the purpose of fun. With an extensive leveling system the player can choose from 5 branches; Intelligence, Agility, Strength, Endurance and Perception, from there the player will level up and expand their character's abilities across the branches until they reach the top level, at which they will be able to use a special ability in the game, However these abilities are limited per match based upon the admin's preference, but you will be only able to choose one special, unless you go back in the leveling process, and you can switch between branches at any point. there are many planned game modes including an extinction mode in which the aim is to kill off the other team, and a pit mode in which the aim is to collect as many enemy bodies as possible.

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pupkin Feb 1 2009 says:

I think you shouldnt add metal hands for zombies, that would destroy the atmosphere. Even if they had some type of ''collective intelligence'' (or how it's called in English, they wouldnt use metal hands or weapons...

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cosypeter Feb 3 2009 says:


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stonecold23 Apr 17 2009 says:

or wud they?

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bf214212 Jun 7 2009 says:

tf2 zombies?

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zck2020 Aug 16 2009 says:

No offence but this zombie would look teh ghey in TF2 shaders.

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thatmangleybloke Oct 8 2009 says:

I laughed at this.

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RustySpannerz Mar 7 2010 says:

You obviously can't take critisicm, all these posts were bumped to '0' but funnily enough I agree with them all. And I bumped them up for you.

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Lets just say its a possibility for the intelligent zombies, as a special ability they can have a metal hand

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Jan 31st, 2009
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