This mod is maid with my work & community. Was before The idea is to revive it. -Realistic shoot distance. -New family trees. -18/19 century units + cannons. -IA improovementin campaign+battle. -Tecs reworked in a 4 years turn based game. - New marches. - New Flags & marches. -New ship paint. -New system of mercenaries. Fast to produce cheap to buy expensive to mantain. The idea is to make a game that can stand stable for long. Because that reason prices went up that means less units to moove. Armies are more important tan ever because you need some turns to produce it. They need to be well distributed & sized because the amenazes. Also ships! This mod is maid in the best optimization possible. Buildings will let you advance and produce certain units.

Statistics
How it works

The statistics above update daily and provide insight into how well articles, files, videos, images and other content you post is affecting the popularity of your mod. If you wish to track these statistics on your homepage, blog, facebook or even in news and forum posts here, use the embed code provided.

Please note: all content linked with your profile including archived downloads, news etc is still being tracked and included on the above graph even if it isn't mentioned.

Boost your statistics

We recommend you link to your mod profile on your homepage, blog, forum and other communities you are a member of like Facebook and X. To help you do this you can copy and paste any of the share options code provided, or check out our mediakit.