Ascension I have been fooling about with this map for ages. It was originally a testmap for all the weird code that I like to fool about with. Some of it actually worked quite well so I gradually extended the map. Eventually it became almost a compact version of the full game in one map. Basically, you start off at Level One and fight your way though until you have faced all the enemies. The emphasis is on combat skills with a minimum of running about trying to find your way. As you progress you gain points. Your personal best scores for each character are saved at the end of the map so you see how you improve. There is an inbuilt respawn system, so no need to reload if you get killed, but each time you die your accumulated points are halved. Games can be saved in the normal way. If you get to the end without getting killed you may enter the Hall of Heroes and a statue will be erected to mark you achievement. Get Twenty-Two statues and you can enter the inner sanctuary and claim the prize...

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