Hi Everyone,
Great news, we have begun to map the first level of the Archimedes Mod. Well, i'll call it a draft with more work needed on it. But that happens when you're creating.
First level draft is thanx to the grim reaper 711 and I was impressed with what he had done. It was great. We just need to shift some rooms around to make the map feel more like a house and less like a string of rooms. But we'll get there. It is just practise.
I myself have started practicing the mapping by *attempting* to map a CS aim map, i'm still working on it though. I have also started to map the entrance into the archimedes complex. And I'll tell ya, it ain't easy. My hat goes off to those of you who have already mapped a successful mod (and CS maps also) and value any insight you might have in these matters.
All in all I feel the archimedes mod might actually get somewhere.
Ghost55
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Mod On