ARCADIA - Rise and Fall is an utopian adventure in a scale of an epic poetry for WarCraft III - The Frozen Throne. The world has changed. Society is at its end. A large group began with the creation of artificial living conditions, which should help to prolong life. A System was created under the name "THE GRID". The system is sick and was infected by a virus. Erodes the virus, the GRID and all dependent subjects dies. You have to find a cure for the meta-level!
We're currently working on chapter II and I want to share a first WIP of the new entrance hall/inner facility + soundtrack (0 Fahrenheit by Hugget Sukker...
» arcadia - rise and fall » we're working on chapter ii
Last but one - The Principle of Cause and Effect. Every Cause has its Effect; every Effect has its Cause.
» arcadia - rise and fall »  the principle of cause and effect
Prepare yourself for the fifth principle. The Principle of Rhythm.
» arcadia - rise and fall »  the principle of rhythm
After a long time - the fourth hermetic principle. The Principle of Polarity.
» arcadia - rise and fall »  the principle of polarity
I've made some inGame-Screenshots for a better imagination of the gameplay.
» arcadia - rise and fall » gallery update
Finally, the third hermetic principle. The Principle of Correspondence.
» arcadia - rise and fall »  the principle of vibration
This is the second hermetic principle. The Principle of Correspondence.
» arcadia - rise and fall »  the principle of correspondence
This is the first hermetic principle. The Principle of Mentalism.
» arcadia - rise and fall »  the principle of mentalism
I'm currently working on the first temple including some hermetic principles.
» arcadia - rise and fall » news update
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