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In this bizarre world of the multiverse, Aperture and Vault-Tec seem to have joined facilities, but when the bombs dropped everything went quiet. Now you, the lone wanderer, get to explore the ruins of the combined labs and try to figure out what went wrong.

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Unforseen consequences

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Greetings,

So um... Yeah. When I was making Apertec, I was under the impression that if both game developers [Bethesda and Valve] allow modding, there wouldn't be a problem. What I was uniformed of was that even using a home made mr. Handy model or a vault door made from scratch were still considered Bethesda content which I did not know we needed permission to use due to the reason stated prior.

To avoid legal confrontation with Bethesda and their Legal Team, AperTec is being put on hold. Please be aware I had full intentions of releasing this mod before I was informed of this new information. Hopefully this can be resolved and we will be able to bring you AperTec in it's full shining glory in the future.


But, fear not, dear gamers. We will not go gentle into that good night as we have started development on a new project which will be posted on ModDB in the near future. Keep your eyes peeled on the company page for CrossOver Studios for updates on when this mod/game comes to life.

AperTec development

AperTec development

News

!!!ATTENTION!!! THIS MOD IS NOT DEAD OR CANCELLED

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Guest
Guest - - 691,427 comments

i have a question is aperture in the fallout universe or is vault tec in the half life universe?

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KonnBonn23
KonnBonn23 - - 1 comments

without spoiling it... they're in the same universe.

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Salzmann69
Salzmann69 - - 107 comments

I wanna see where this is going

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burnbabygaming Creator
burnbabygaming - - 7 comments

I haven't been able to update this page but production of this mod is going quite well. i've actually started writing the script for the trailer so hopefully i can get my animator and video editor together next week so i can FINALLY put up the work we've been doing

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