New modpack for AoE HD that redesign all the terrains and units. With the incoming HD remake i was really sad that the only remarkable features where moving water and new weird cliffs. So i decide to finish something that started 5 years ago and this is the result, i really hope you all enojoy it and have some fun :)

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RSS feed Report content Aoe 2 HD New units and terrain re-skin units pics (view original)
Aoe 2 HD New units and terrain re-skin units pics
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jorgito_aqua27 Author
jorgito_aqua27

Unique cavalry units

Reply Good karma+8 votes
Kataphractos
Kataphractos

I loved your Byzantine Cataphract!

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jorgito_aqua27 Author
jorgito_aqua27

Thanks :D

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cpt.franz
cpt.franz

why change the camel for a horse?

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jorgito_aqua27 Author
jorgito_aqua27

Because the Mamelukes where cavalry, archer cavalry actually and the mod aim to make the units more accurated historically.

So to not go that far, at least I keep the fantasy scimitar throwing thing.

Reply Good karma+4 votes
Maximilian_I
Maximilian_I

Mamelukes were certainly not "archer cavalry". They were most often armed with lance, shield and sabre. Your texture however is close to a real mameluke however. Great job! I have also edited the mameluke to behave as a melee cavalry unit: it no longer throws sabres from an unlimited pool; but rather, attacks with his (over-sized) sword. The animation works rather well. My only issue is that the sword is far too 'fat' for my liking: I would have preferred a more appropriate scimitar.

An additional problem that users who do not wish to edit the language files will experience is that the game will still refer to mamelukes as "camels".

Your cataphract, mangudai and tarkan textures are fantastic, however the conquistador is still stupid - thought that's not your fault.

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Description

Pics to compare vanilla graphics with the new ones

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