Antilight is a Total Conversion for Half Life 2 that will focus on the whole horror/cinematic experience. We will try our best to scare the shit out of you ;) More info in features

The features of Antilight. Listing what it is, why the name was chosen and the storyline.

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Antilight.

What is Antilight?(the mod, not the physics element)

Antilight is a mod in development by a team of beginners stationed in Iceland.
It was an idea based on that the team wanted to create a mod that contains horror in another sense.
While most horror games are gorefests, we wanted to make something that scared you in another way, by the means of psychological power and hence, freaking you out.

Have you ever had the feeling that you were being followed?
Have you ever quickened your pace because you felt it in your gut?

Well, we are trying to accomplish just that, giving you an experience just short of a nervous breakdown.

Why the name Antilight?

Well, when one of the developers was talking to some of his friends, the discussion led to this element of physics, which one of them described in this manner:
"Darkness is not the opposite of light, for it is only it's absence. There is a form of antilight that exist in another dimension." Or at least something along those lines and the developer found this quite interesting and remembered this line. about two years later, the mod that we three friends came up with needed a name. Hence, Antilight was born!

Will Antilight have a new gameplay mechanic?

Not really, Antilight will have linear gameplay but will be very dark and mysterious.

What about the storyline?

We will try to make some very dark things happen in the story
A guy named Josh (who is the protagonist) is on a vacation in a city.
There's a car accident and he goes into a coma.
Then when he wakes up from it, he is alone in an abandoned hospital.
And that's all we can tell you now.

Thank you for your time, have a good day

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Goldendeed
Goldendeed - - 263 comments

oooh, i cant wait to map a abandonded hospital, also i think we should have like more than one path, because i can do that.

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bagg
bagg - - 14 comments

sounds like a really great idea, could be interesting to see how your gonna implement the fear :)

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