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Afterword is an expansion to the current storyline of the portal universe. In fact, we are trying to explain what happened immediately after the events of portal, how aperture had changed. Everything is thrown into chaos, and without GLaDOS to regulate the system Aperture Science becomes unpredictable and unstable. You will play as Sarah another test subject trapped in the facility. After Chell had escaped test chamber 19, GLaDOS awoke Sarah to satisfy her testing euphoria while she was trying to convince Chell to return to the testing area. But alas, GLaDOS was destroyed and Sarah left alone in the Enrichment center. So, Portal ends and our story begins... with a little friend named Green. Lots of new test-chambers, puzzle elements and an emotional story are waiting for you!

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New puzzle elements
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tile
tile Mar 11 2012, 6:12pm says:

cool looking

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Frogumm
Frogumm Mar 11 2012, 9:26pm says:

what are they? other than looking really nice ;)

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patrstarr
patrstarr Mar 24 2012, 6:41pm replied:

cube block (green) and player block (violet)

+1 vote     reply to comment
Ciirulean
Ciirulean Dec 22 2012, 10:11pm replied:

You know there really is no point in a cube block, that's essentially just an emancipation grid. I thought of doing the same thing for my mod, but decided against it. Actually, my mod uses a very similar thing for what you call the Player Block. Except we call it's called a "Density Field". Which actually makes more sense scientifically, as an object with lower mass (In Eta, a cube) can pass through the particles while an object with high mass (In Eta, the player) cannot.

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Description

Two new puzzle elements for you!

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Type
Entertainment
Date
Mar 11th, 2012
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1280×720
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