Some fixes and mission rebalance, more fun and less hardcore
Fixes:
Fixed Tactical Marines Sergeant model in campaign
Fixed Original DoW Kasrkin corrupted fatality animations
Mission features:
Mission 1 Colonel Brom and survived guardsmen now playable
Mission 3 Added Thunderhawk,Apothecary and tactical marines at civilian extraction point as a decoration
Mission 4 Added modified Whirlwinds with higher range(as Basilisks in IG mission 2)
Mission 4 & 6 Added extra reinforcements after base deploying
Mission 5 added 2 strategic points at starting position
Mission 7 Land Raider will be available after all Relics capturing
Mission 9 Free guardsmen squad number increased
Mission 10 & 11 Added more resource buildings for dynamic battles
Mission Order 2 Basilisks don't fill limits and earthshake ability has higher range
Mission 4,7,8 and Disorder 2 Added Sergeants to starting squads