Adrenaline Rush is a student project from Supinfogame, a French school in game design and production management. Adrenaline Rush is a racing game using the wii balance board and wiimote whom the prototype PC is realized with the Unreal Engine 3.

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Adrenaline Rush is a racing cooperative game only for two players using the Wii balance board and Wiimote whom the prototype PC is realized with the Unreal Engine 3 (and a Xbox 360 controller version is available)

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Adrenaline Rush (Total Conversion) is a racing cooperative game only for two players. Each player embodies a primitive hunter who has to capture a gigantic creature. Players act as bait in charge of bringing the creature into a capture point trying to tire it out as much as possible. Created for Wii using the Wii Balance Board and the Wiimote (an alternative version is available for this contest using the Xbox360 controller.)

The main originality is the dynamic level system. Players create dynamically and anytime their own way by rotating the level (underground and rotary tunnels) which offers an enormous replayability.

Hunters move with hoverboards (Wii Balance Board) which allows them to jump and to make spectacular actions like carrying out tricks or creating a link between the two hunters which stretches out like elastic.

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