- Bring ever freshness to the game by multiplying starting choices. - Adopt early game options so you are playing as you want from the get-go. - Choose strategies from the first second, not just do pre-planned "Build orders" which are ever the same. - Endgame which is both balanced and satisfying. - Bring to bear the greatest forces of your faction for an all-out showdown. - Increase number of special-bonuses researches for all factions to cater to all playstyles. - Bring new and exciting campaign options - Better power implementation - Variety of Honor Guard squads - Provide increased level of challenge to Standard and Hard campaign modes. - Reduce the reliance on ability spam by implementing costs to activated abilities. - Take out the worst gimmick strategies with invincible units and uncounterable abilities - Enhance strategical and tactical depth of Macro play - Unlike other mods, keep graphical requirements low and compatibility with older computers, so everyone can play! LAN!
This version includes important gameplay changes, bugfixes. The most affected races ar Orks, Sisters of Battle, Space Marines and Tau. The missing campaign...
This is an updated version. The last version actually wasn't the last I had developed. This one is fixed. The difference is three months so the changes...
As I am probably not working in this intensively anytime soon, I will release the unfinished second alpha. This doesn't mean that development is halted...
Put this extracted in your Dark Crusade folder. Run the game, and activate in game manager.