Yesterday I got 3dsmax and started playing with my zombies. after a while my zombies had a droopy eye. a rolled up sleeve and showing his dirty teeth. I got the main idea from SMOD OUTBREAK and was able to use 3ds max to make my zombie look horryfying and now I'm back on track and loads of fresh content will be made speacial thanks to autodesk. Even I'm excited about the possibilities and can't spell right now. anyway back to work for me.
P.S. The zombie image uses a ZM face texture as a place holder, but I've finished the normal map. I'll work on face soon...
Ugly
that is the point. it would be stupid to have pretty zombies.
Look at the mirror, mate.