Last planned 5X update. See details in the description.
- Added the UCP 6.3 difficulty settings for AI espionage bonus and espionage modifier to insane and impossible difficulties. Rerun UCP installer if you have not done so since September 30, 2021.
- Star base and military outpost will no longer use ECM jammer. Altered their weapon space allocation a bit too. Hopefully this will address the few remaining cases where those defenses were not equipped with any heavy mount weapons.
- Made the AI value their own tech than others a bit more. This is a revert to the base game values and intended to stop the AI from trading too much.
- Monsters get 50% more HP. Big amoebae move slower, while their smallest spawns move faster. Squid moves faster. Fixed an issue with weapon slot allocation in squid blueprint. Eel gets tritanium armor instead of titanium but class iii shields instead of class v shields.
- Increased RP costs for some early game techs but slightly reduced pre-warp tech cost. Previously 50, 100, 200, 400, 800, 1600, 3200 (doubling each time), now 40, 100, 250, 500, 1000, 2000, 3200 (ratios of 5/2, 5/2, 2, 2, 2, 8/5).
- 5XCPC: Lucky trait cost increased to 3 due to UCP now making the Antaran attack reduction work. Gnolams given beam defense -25%.
I've installed everything according to all the read me files and instructions, as far as I can understand...including the suggested mods from other developers. Everything works and it's amazing! Just have 2 questions/comments.
1. When I create a new game and get to the choose a race page, only custom race comes up as an option, so I can't see any of the new races, what they look like, their background stories or anything.
2. Game play, the loading between turns, is much much longer than before, is there any way to improve the speed?
Thanks!
Is this okay that 120 vs 120 (or 125 vs 125) fleet battle lags heavily & freeze a little and ends up mostly in crash. Manage to get past this battle with 2nd attempt with cinematic camera. When i try free camera to see from above had 3 out 3 crashes 1 of 3 was at the end of battle when trying to shows results (or clicking to see them)
Not maxed out quality (the one prior to last) -very high? + 4x anti aliasing.
Is there any specific settings to prevent crash?(game like showing hp bars or else) and maybe antialiasing doesnt effect that much on overall quality ?
Battles with lesss ships run fine & no lag & freeze-crash. As do overall game runs smoothly... Mb freezez a little when ending turn.