Flying camera is fly?
Were you playtesting with a camera in your hand and then you got shot by em turrets?
Flying camera is fly?
Were you playtesting with a camera in your hand and then you got shot by em turrets?
Looks good! It gives me the mirror's edge feel.
Keep up the good work
Of course we can have a GlaDOS. She can be activated on bring your daughter to work day, so I don't see that as a problem.
Did you see the previous image?
If you did, realise a lot of those together. What are they called?
Easy way: Make it once, create a prefab out of it
Easier way: Make a prefab out of the demo map.
That is, if there's not much in it.
I believe it's too big and too empty. Just like level one.
Also portal bumping can be done easily.
I like the lighting, however i am not a fan of really big square rooms...
I believe what he meant is that it is distracting, not how it got there...
I completely agree. It doesn't fit the industrial machine to have that much colour...
You should also change the suit Chell will wear because that's orange too.
:P
He looks like dr.Frankenstein if you look at him through the window :D
My fault for not reading the description...
"Just the Melody layer of a Sound-track.
by Jobro"
So there will be more i think.
Even though i must say it completely fits a lonely feeling.
Must say, looks great. Physics gonna be a lot of work though...
I agree with newnowmusic. I like the song, but i believe the wrong instrument was chosen to fit P0rtal. Portal had more... Techno sounds.
But still, nice melody!
I would love to do level-designing. Surely as i can see that you don't mind beginners (like me). If i can help i will do my best.
Zetsubou
Aiko joined
A while ago i got myself a copy of The Orange Box and completely got addicted to it. I got bored when i finished, but then i discovered the Source SDK and started mapping/modding! Current jobs: Mapper of Aperture: Beginnings