My name is André and I'm a brazillian game developer. I've been working on game development for over 16 years now but I never went for something really serious... I always created games for my friends and family and never really created something massive. I had my graduation as a computer scientist some years ago and now that I got my life on rails, I started a serious game project for a massive amount of players and, who knows, earn some money out of it (I really don't care, I'm more like "Blizzard" style, I care more about how much fun the players have with my game than the money it generates).

Comment History
ZeraKoN
ZeraKoN - - 2 comments @ Children of Liberty - Shadow of Old North

You did. I've been developing on "ClickTeam" products for over 11 years (I used ClickPlay, Games Factory and Multimedia Fusion) and everytime I tried to create something massive, I got blocked by the limits of the MMF framework.

I developed a LOT of really amazing online and complex "scripts" on MMF but there was always a bug or something not supported, or the lack of extensions... And don't even get me started on the lack of support on other hardwares, the amount of memory usage and the almost inexistant "debug".

But yeah, for a "scratch" or something smaller (doesn't need to be a game) it's really productive. I am also moving an old game of mine (in fact, 2... that merged into one, hehe) to Unity3D and I am really, really happy for had done it!

I tried UnrealEngine and CryEngine but, I found Unity3D easier and better to develop... It's a matter of personal opinion though.

Good karma+1 vote
ZeraKoN
ZeraKoN - - 2 comments @ Children of Liberty - Shadow of Old North

MMF2 to Unity... Just like me... hehe Amazing art!! Keep it up guys!!

Good karma+2 votes