Project Manager and Game Designer @ Broken arms games

Comment History
YvesHohler
YvesHohler @ Project Seele

This is a very good point! With open world we mean a world that is really good connected in his different parts. Allowing the player to easy backtracking and overall the World should feel real and credible.
"Big" is the dimension of the structures that help to let the player fell little and lonely:)

Good karma+1 vote
YvesHohler
YvesHohler @ Kaboom Monsters

At the moment is available in Australia, Canada, New Zealand, Italy and Estonia.

In march will come out in Singapore and a month later UK, America and Europe

Good karma+4 votes
YvesHohler
YvesHohler @ Kaboom Monsters

Sorry for the delay! we are working on a new kind of multiplayer!
We will publish the game really soon!

Good karma+2 votes
YvesHohler
YvesHohler @ Kaboom Monsters

Thank You!!
The man Behind the graphic is Giovanni lombardi, an Italian Illustrator!
Very soon we will show some gameplay footage ;)

Good karma+2 votes
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