Project Manager and Game Designer @ Broken arms games

Comment History
YvesHohler
YvesHohler Sep 1 2014, 5:47am replied:

This is a very good point! With open world we mean a world that is really good connected in his different parts. Allowing the player to easy backtracking and overall the World should feel real and credible.
"Big" is the dimension of the structures that help to let the player fell little and lonely:)

+1 vote     game: Project Seele
YvesHohler
YvesHohler Dec 29 2013, 8:59pm replied:

At the moment is available in Australia, Canada, New Zealand, Italy and Estonia.

In march will come out in Singapore and a month later UK, America and Europe

+3 votes     game: Kaboom Monsters
YvesHohler
YvesHohler May 30 2013, 4:51am replied:

Sorry for the delay! we are working on a new kind of multiplayer!
We will publish the game really soon!

+2 votes     game: Kaboom Monsters
YvesHohler
YvesHohler May 4 2013, 5:16am replied:

Thank You!!
The man Behind the graphic is Giovanni lombardi, an Italian Illustrator!
Very soon we will show some gameplay footage ;)

+2 votes     game: Kaboom Monsters
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