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We've been testing a new ability for the AI that enables them to climb objects and then jump at an opponent in an attack
We've started developing the AI's sword fighting capabilities and created a short video of them engaging in battle
We've been testing and created this short video of some of the facial expressions we're adding to each character.
Discover the truth behind why the First Emperor of China created his vast city sized mausoleum and life sized Terracotta Army
New maps, enhanced player AI ordering & control systems all since Early Access release. See latest map images.
Each player has their own AI they can command and position in battle. We go through some of the available commands for the British AI
Watch a video that explains the rewards and upgrades and shows some of them in action for both the British and Zulu.
Folks, we've finally got our new trailer uploaded & ready to view as well as some new in game horse attacks pics.
Hi folks, we've now added horses for the British to ride. Use that sword as you charge headlong into battle...
Folks just to let you know the British can now use a sword whilst the Zulu have access to a club. We've also configured blood plus included many other...
Folks we thought we'd share some new images of a new map that includes our latest effects to help create realistic African landscape.
Folks we're pleased to announce the game is now up on the Steam Store. We expect it to be available for Early Access purchase in mid 2016.
We've just added Zulu chants and rewards to the game where Zulu players can command their warriors to chant to spook the enemy.
Find out what we've been up to and take a look at the new trailer and pics as we get ready for the Steam store.
We hit a major milestone and thought we'd update you with some information and images of the Zulu rifle warrior to celebtrate our Steam Greenlight submission...
The Impi chief AI now has blinking eyes and mouth movement when talking and the mouth opens in grimace on taking damage.
Most things in game can be configured including the choice of music set as default
Medals are now awarded as a result of performing specific actions. They are worth collecting as your squad of AI will react positively to awards.
In reality spears would impale and embed themselves into soldiers so we've been working on enabling that to occur in game.
Images & video from the Hlobane singlepayer map where the British player must fight a rear guard action as they retreat from the mountain top.
Single player action as the British player defends the Kraal from waves of Zulu attacks.
See new action images and a video taken in singleplayer as the Zulu player mounts an attack on the British.
The Hlobane map is based off the real 1879 battle that occurred on the mountain plateaux where the British were trapped by an approaching Zulu army.
We've updated our trailer and released the first images from the Intombe River map which we are working on now.
Take a look at some pics and an in game video as the Zulu surround the British and look to capture their Flag.
Ahoy folks, we've released a video and some pics of the Zulu attacking and capturing the British defensive wall at Rorkes Drift.
Through intelligent AI & differences between player classes we evened up the battle between teams, provided enhanced tactical options whilst providing...
Calling all Redcoats and Indunas, whilst development progresses we decided to take some time out and release a new in game video trailer.
Hailing all Redcoats and Indunas. In this latest MP video we see the Zulu wipe out a British player's detachment at Isandlwana.
Calling all redcoats and Indunas! See the devastating effects of a British Line as it defends against a Zulu charge at Isandlwana.
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