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3

Project Reality: Battlefield 2

Mod review

This mod, gameplay wise, is absolutely terrible. I'm only giving it a 3 because the modelling of the guns and vehicles is the best I've seen in any BF mod so far.

There are so many problems with this mod I don't know where to start. First, the suppression doesn't even work. It just applies an effect on screen that annoys you. It doesn't effect your ability to shoot back like in BF3 (increases spread). I noticed this mod tries to go out of its way to annoy the **** out of you. The bleeding effect is completely over exaggerated and is worse than MW2! You can't see anything AT ALL when you get shot. not fun. Also, there is no realism, the gameplay is just really slow paced. Guns have incredibly stupid deviation. Shots fly miles out of your scope like you have an airsoft gun, cars and tanks feel bland and boring to drive and have terrible physics, same with helis, and jets.

Optimization is horrible across the board. It takes 5 minutes to load a single map. wtf? Lack of jeeps and transports in general make deployment matches so boring. half the game involves waiting for your favorite kit to become available, waiting for your vehicle to spawn, or waiting to be picked up by a friendly air transport or jeep. It's just flat out boring. Also, the AI in co-op is bs. they can hipfire you across the map...

Did I mention this game involves a lot of WAITING and not PLAYING? Load times, map design and gameplay elements all contribute to this, I named a few above. There are also some sound effects and models from vanilla BF2, this completely takes you out of the experience and makes the mod seem unfinished. Not good.

I could name more bad things, but im nearing the character limit, so here is the good.

-some sounds are great
-amazing high poly models
-some textures look good (most are low res :/)
-vehicle combat is good
-sniping is VERY fun :)
and the kit system and interface is neat.

Overall, PR is an unfinished, unpolished, unoptimized and generally boring and dull to play.