My round is bigger than your round!
**** in my pants... It had to be said.
Yeah but fallout 3, new vegas, morrowind and oblivion are made by Bethesda not Activision and Activision doesn't have the same business model as Bethesda. It IS easier to code one market system rather than two, but that doesn't mean that it is a good choice it either means that they are being lazy, that the development time should be shorter or a publisher (such as Activision) want stricter control on the game for future plans.
Sure they can handle the game as they want but that doesn't mean that they should and I am pretty sure that Activision wants to earn money from the game and I am also pretty sure that blizzard wants good gameplay, so its a bit of both.
Btw my first comment isn't a pirate-promoting-post.
No they aren't removing modding just for decreasing cash flow, they are removing it so that blizzard can make dlc so they can get more cash. think about it Activision doesn't like modding because they want to cash in on dlc for about 10£ per dlc and they are probably gonna make 2-3 dlc packs which makes about 30£. so if the game costs 60£ then they are going to make about 90£. The thing they fail to see is that modding expands the life time of a game so that people will buy it after launch up to 5-9 years later compared to not having modding which is like 1-2 years after launch.
So lets say that 1000 people buy the game at launch(scaled down ofc) and 900 of them buy ALL the dlc then you have made 87000£ compared to modding where 1250 people buy the game at launch WITH modding then then they've made 75000£ but then people make mods and a community is born where people join for example like 300 people buy the game then they have made 93000£ and counting.
The thing is that Activision is thinking in the short run and not in the long run and they are really not thinking about they're reputation.
Do you think Activision really WANT more money? Think about it...
Pavel you are the best person ever i almost began to cry in joy when i saw that you released CoP Complete.
I have to say that this smg looks awesome! One thing though the red dot sight is turned the wrong way as in reality the laser (that is now facing against you) is supposed to face away from the user. (the laser is in the little box facing the lens) Otherwise the laser might distract the user. But any way this is fiction it doesn't need to be reality (maybe a lens that doesn't let light pass through one way?) and the fact is that it looks awesome either way you put it. ^^ :)
GOD DANG IT! I THOUGHT YOU WERE GOING TO MARRY ME!!!
yup that's defiantly new vegas/ fo3
This was good but next time try to more smooth movements such as pointing the mouse and walking. ;)
*GULP* MOMMY!!!
Serious though Will only enter that place in a total of 0.001 secs until I **** my pants and my **** will be 99% concentrated fear and 1% manhood.
dec look at my finger going back and forward. Keep looking so this is how it is, I am your best friend and you want to let me play your mod right now... On topic though, the map looks awesome and keep up the great work. :D
(But I would still put the turrets ON the bridge)
I would place the box at the gaurdian end of the bridge (as you did)so it would stop him and then herd the npc's on to the bridge and then place the turrets on the other side of the bridge letting them kill the combine. When they have killed the combine I would herd the npc's to the combine side of the bridge then up the ramp letting them kill the gaurdian then I would remove the box when the gaurdian is dead and then let gman get across the bridge :)
Will the free version still be available?
Double barrled double awesome :P
finally some update news :D
XuXer
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