Another dead star wars mod, unfortunately...
I think the problem is putting so stupidly high goals instead of small realistic ones, first one storyline AS MUCH, create 3/4 planets release a working pre-alfa and change de HUD. Only if you managed to achieve that goals, maybe start with a second storyline 3/4 new planets and so one... If you take a look 6 story lines HUGE mod, you end up having anxiety because of the amount of work left, the result, giving up a potentially good project.
xuanki
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