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An essay by our lead game developer, Rob Mann, on converting the abilities and technology we saw on TV into gameplay mechanics.
warp mechanics - from screen to game
A big thanks to everyone who voted for Excalibur in the Indie of the Year competition. We have come in the top 100 for the 3rd year running. Click this...
indie of the year top 100
Hello, our new PR team has uploaded the latest video of Star Trek Excalibur to bring it into line with our other outlets. We aim to increase the number...
video update
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