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Hi everyone! Here we are back for a fresh new post. Let us take you to check our latest progress in the art department...introducing the Yeti! That's...
art update - say yeah to the yeti!
Hi everyone! This week we'll be talking a bit more about game and level design and how we defined the mechanics for our cards. Want to know more about...
time for some level design! - card categories and balance
Hello everyone! We have fresh content in character design and we couldn't be more excited about it. In this post we will uncover some of our character...
art update: characters are coming!
Hello everyone! As promised, here we are to keep you posted about what's going on in Yuhu! In the art department, our valiant team is fighting to bring...
art update: a rocky turn
Hi there! We're back for a fresh new post. This week, it's time for game design. We will be talking a bit more in depth about our game's structure and...
game design update - cards
Hi everyone! Another week, another post! Our last one was about programming, so this time it is going to be all about art...and what a turn our process...
creatures of yuhu: art update
Ready for some Creatures of Yuhu news? This time we bring you a sneak peek to card game basics by showing a very early prototype of the game board's aesthetics...
creatures of yuhu - it starts with the basics
Hi there! Here we are for another update on Creatures of Yuhu! After giving you a hint of what’s going on in the art department, this time we will be...
creatures of yuhu - gameplay preview
Greetings! It's time for a new Creatures of Yuhu update! Are you ready? This small update will talk about some art directions to assert the mood of the...
creatures of yuhu - environment update
Hello everybody! We're Xantus Games, a Portuguese team composed of 3 game development students, and we are proud to give you a sneak peek on our team's...
xantus games is here to stay!
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