X and Z Productions LLC, is an independent game developer located in Orlando, FL. Founded by Xavier and Zygy in 2011 having 7 games to its credit. Now is the time to go back to our roots and recapture the fire of our first game, Armies of Alamar. Such grand ideas we had back then, man oh man could we tell you stories… We just didn’t have the money or the following to make it a reality. So we had to side track it for a while and make ends meat. I am sure a lot of you know that feeling. But Alamar kept calling. This time we are answering her call. We are dedicated and we will always be upfront and honest with you, that’s our promise to all patrons: past, present and future. At the end of the day, your belief in us is all that matters. That's what puts food on our table and gives us the energy each and every day to make this dream a reality. Thank you.

Report RSS DevLog 1.1.14

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Devlog 1.1.14

Introducing the Assassin! This character goes out to one of our most avid supporters! Thank you for all the help you have given us in game and on our discord server. Which everyone can join HERE Discord.gg

-- added this patch --
Quest 12
Added the assassin as a playable character
Added sound effects to gems, hearts, ice shelves, and boulders. more sound effects are still on the way
E to enter portals. We cleaned up the portal building alot as well so you don't have to jump into the portals anymore.
Some new art will be released in the next couple updates to make the building even cooler.

Linux version is available tomorrow. It takes aproximately 4 hours for me to build for linux right now so i do it over night.
I am working on a better solution for this. It should run in ubuntu but i am unsure of any other linux distribution, so please
join our discord and let us know what works and what doesn't.

-- future patches --
Login system. This will allow us to sync with patreon and give patrons extra rooms in some quests, unique spells, and some special side quests.
Working on a sound rework that will add volume controls for spells, ambient, etc
Working on a resolution scaler to allow you to choose a resolution and windowed or fullscreen.
Working on a few new door puzzles to add some variety.
Working on a few new spell ideas to mix up combat a bit.

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