Yeah right, didn't realise the mod had such a high memory requirement! Thanks, I'll upgrade it and see how I go. Video card is Geforce GTX 750 so it must be the lack of RAM.
Yeah right, didn't realise the mod had such a high memory requirement! Thanks, I'll upgrade it and see how I go. Video card is Geforce GTX 750 so it must be the lack of RAM.
I've been able to play Operation Abeerden on low graphics. But can't load Halfaya pass. Any reason I could play it on high graphics settings before the mod? Does the mod have a high memory requirement?
I'm only running 4gb of RAM do I need more?
I completely re-installed the whole game. Including 6.1.9 & 6.1.9.9 (which i downloaded again) I played on a 2 player map with low graphics and it crashed when I clicked "press any key"
15:37:10.62 GAME -- Starting mission...
15:37:12.24 Error: DXGI_ERROR_DEVICE_REMOVED
Desc: Device removed.
Code: 5, Facility: 2170, Severity: 1
Call: [pTex->Map((UINT)subSrcResourceIdx, mapType, 0, &lockedData;)]
d3d10 -- Display device has been removed. Please check for newer display drivers.
I cannot load a skirmish. It loads about 2/3 and crashes.
I have 6.1.9 + 6.1.9.8.7 installed.
Happens on all maps. I have been able to play the Canada single player campaign mission no worries but can't load skirmishes.
I managed to load a non-mod map but it had an execute AI fault and the AI stood still.
I'll put up a warning log if anyone can help!?
I cannot load a skirmish. It loads about 2/3 and crashes.
I have 6.1.9 + 6.1.9.8.7 installed.
Happens on all maps. I have been able to play the Canada single player campaign mission no worries but can't load skirmishes.
I managed to load a non-mod map but it had an execute AI fault and the AI stood still.
I'll put up a warning log if anyone can help!?
I cannot load a skirmish. It loads about 2/3 and crashes.
I have 6.1.9 + 6.1.9.8.7 installed.
Happens on all maps. I have been able to play the Canada single player campaign mission no worries but can't load skirmishes.
I managed to load a non-mod map but it had an execute AI fault and the AI stood still.
I'll put up a warning log if anyone can help!?
willedee
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