I am the "jack of all trades" type, with experience in just about every aspect of the unreal engine. I currently work as a "grey-box" tester at Gearbox Software, and have been doing so for two years. My experience there has helped me cultivate a broad knowledge of Unreal Engine testing and use. Though I work with nearly every part of the engine on a regular basis, my specialties are: Physics Simulation, Visual Effects, Object Oriented Programming/Scripting (ie:Kismet), Squashing bugs!

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