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Wesp5
Wesp5 Aug 20 2014, 3:55pm replied:

That issue is known and will be fixed in the next patch version!

+1 vote     mod: VTMB Unofficial Patch
Wesp5
Wesp5 Aug 18 2014, 3:18am says:

These are normal error messages. You will get even more when opening a map but normally they don't cause problems...

+1 vote     mod: VTMB Unofficial Patch
Wesp5
Wesp5 Aug 11 2014, 2:07pm replied:

Check the Official Page to the left: The Patches Scrolls!

+1 vote     mod: VTMB Unofficial Patch
Wesp5
Wesp5 Aug 10 2014, 4:33pm replied:

Can you please upload the fixed pictures for me somewhere so I can include them in the next patch version? PM me...

+1 vote     mod: VTMB Unofficial Patch
Wesp5
Wesp5 Aug 9 2014, 4:30pm replied:

I only have Paint.NET myself, so I wouldn't do better if you failed.

+1 vote     mod: VTMB Unofficial Patch
Wesp5
Wesp5 Aug 4 2014, 8:50am replied:

No, the latest patch includes all earlier versions and the official patches too!

+2 votes     mod: VTMB Unofficial Patch
Wesp5
Wesp5 Aug 3 2014, 12:07pm replied:

No idea. Try rebinding it to another key, if nothing helps try FRAPS or something similar...

+1 vote     mod: VTMB Unofficial Patch
Wesp5
Wesp5 Aug 3 2014, 12:04pm replied:

I don't really know. The enemies are divided into different Hit_Strata classes, the higher the more resistant they are to any kind of disciplines.

+1 vote     mod: VTMB Unofficial Patch
Wesp5
Wesp5 Aug 3 2014, 8:06am replied:

Sorry, I have no idea. This seems to be a strange random bug. Have you tried leaving the chantry? Changing levels usually works sooner or later...

+1 vote     mod: VTMB Unofficial Patch
Wesp5
Wesp5 Aug 2 2014, 4:16pm replied:

Thanks for the info on the panel, I just fixed that! As for the AI, many of the supernaturals have True Sight, which is supposed to be some kind of Auspex to look through stealth and sometimes even Obfuscate. As for the blood bar not animating, this seems to be a random bug, it's working fine on my system. But then I get another random bug in that the health bar becomes transparent...

+1 vote     mod: VTMB Unofficial Patch
Wesp5
Wesp5 Jul 29 2014, 3:49am replied:

Just rename the original file to .old or something and then rename the new file to vampire.dll!

+1 vote     mod: VTMB Unofficial Patch
Wesp5
Wesp5 Jul 29 2014, 3:00am replied:

Just try out some of the alternate vampire.dll files in vampire/dll. You are probably using a bad crack...

+1 vote     mod: VTMB Unofficial Patch
Wesp5
Wesp5 Jul 27 2014, 4:49pm replied:

This is a usual problem on modern systems. You are not missing out anything, but you can try setting the game to XP compatibility.

+1 vote     mod: VTMB Unofficial Patch
Wesp5
Wesp5 Jul 23 2014, 3:20am replied:

The easiest way would be to just replace and rename the music files. But be careful, this may crash the game because some media players, e.g. the WMP, attaches DRM infos to the mp3 files which Bloodlines can't handle.

+1 vote     mod: VTMB Unofficial Patch
Wesp5
Wesp5 Jul 22 2014, 5:21am replied:

- Plus upgrades tweak gameplay a bit like fixing the broken stealth system and also restore many things like two maps, weapons, quest and more! Check out the readme for details!
- Basic Sheet Music and Basic Gangrel Warform turn these two things back to the original version because people asked for it.
- Various Extras contain the walktrhough and transcrips for the radio shows and similar.
- SDK and Guides are what you assume, the modding tools!
- Shaders and mods contain the SweetFX and ENBSeries render mods which improve the look of the game and small mods like Free View Weapons and normal Malkavian font.

+1 vote     mod: VTMB Unofficial Patch
Wesp5
Wesp5 Jul 19 2014, 3:19am replied:

The download is at The Patches Scrolls which is linked to the right as Official Page.

+1 vote     mod: VTMB Unofficial Patch
Wesp5
Wesp5 Jul 12 2014, 4:55am replied:

Have you checked the known issues at the end of the readme? Like Intel graphic cards can't run it without tinkering. If you have the Steam version you might visit the community there, they have a lot of tips...

+2 votes     mod: VTMB Unofficial Patch
Wesp5
Wesp5 Jul 11 2014, 4:41pm replied:

Sorry, but nobody really understands these logs. But as vampire.dll is mentioned there, you might try the alternative versions found in the dlls folder by renaming them. Also did you listen to ingame sound files with a media player?

+1 vote     mod: VTMB Unofficial Patch
Wesp5
Wesp5 Jul 9 2014, 5:06am replied:

Just follow the instruction in the readme. If you own the Steam version you might check the Steam community of Bloodlines because there are some more issues and the solutions are posted there! Like the default patch directory isn't the Steam default one, but I will fix that in the next patch update...

+2 votes     mod: VTMB Unofficial Patch
Wesp5
Wesp5 Jul 8 2014, 3:58pm replied:

Only graphical mods like texture and model changers, or something like the Arsenal mod. All other major mods, like CE, CQM or TFN, are based on some earlier versions of the patch and they are not compatible with the latest one!

+1 vote     mod: VTMB Unofficial Patch
Wesp5
Wesp5 Jun 28 2014, 6:21pm replied:

The only way to uninstall the patch is to reinstall the game into an empty directory, sorry. As for the siblings, you need to have been nice to both of them before. If you ****** one of them off, you have no chance to reconcile them later on!

+1 vote     mod: VTMB Unofficial Patch
Wesp5
Wesp5 Jun 22 2014, 1:32pm replied:

There is no source code. All the changed files are included and also the SDK with which it is possible to create new levels and much more!

+1 vote     mod: VTMB Unofficial Patch
Wesp5
Wesp5 Jun 21 2014, 10:05am replied:

From the official page The Patches Scrolls, linked here on the right under Profile!

+1 vote     mod: VTMB Unofficial Patch
Wesp5
Wesp5 Jun 15 2014, 9:00am replied:

The shaders are a special ENB version and SweetFX for the game. I don't think they affect performance much on fast computers, I use the later to get good AA. As for mods, it's basically the no-switch-view-between-melee-and-ranged mod, which lacks first person melee model though...

+1 vote     mod: VTMB Unofficial Patch
Wesp5
Wesp5 Jun 14 2014, 5:35pm replied:

Yeah, stealth in the original game and thus the basic patch is too powerful, therefore I made it more difficult in the plus patch!

+1 vote     mod: VTMB Unofficial Patch
Wesp5
Wesp5 Jun 13 2014, 8:42am replied:

Hm, very strange. Does it become the real item when you enter another level? Do you notice the new random idle animations playing? Are there Python errors in the console?

+1 vote     mod: VTMB Unofficial Patch
Wesp5
Wesp5 Jun 13 2014, 3:19am replied:

This is a new feature of the UP. I made found occult items dependent on your Research stat. If it is high enough you will know what it is, as this is how Troika planned it originally with the lost Occult stat. In case of the Daimonori you need Research to be greater 3...

+1 vote     mod: VTMB Unofficial Patch
Wesp5
Wesp5 May 26 2014, 11:16am says:

Hi zer0morph, so is Bloodlines back in the title with version 1.2 ;)? Because everytime I read the summary here it feels to me just plain wrong! TFN is Bloodlines only expanded and with different clans. The story is the same and so the mod should have Bloodlines in the title! It's listed here as a Bloodlines mod too. Also I noticed that both your mod and the Antitribu mod are featuring Samedi. Do you know what the differences are? Otherwise it seems that all major clans and bloodlines will be playable with both of the mods! Once their mod is released :).

0 votes     mod: VtM: The Final Nights
Wesp5
Wesp5 May 14 2014, 2:56am replied:

...but maybe I can find a place near the elevators to add the floor number, so this doesn't happen again :)!

+2 votes     mod: VTMB Unofficial Patch
Wesp5
Wesp5 May 13 2014, 2:12pm replied:

It's a huge hotel. Of course some floors may look alike when you enter them...

+2 votes     mod: VTMB Unofficial Patch
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