Werner Spahl is an analytical chemist who never would have thought that fixing a game is sometimes more fun than playing it!
The UP 9.3 is already in beta and will be finished soon! Expect two more new maps and a big surprise on how it is handled ;)...
What do you mean by that? Xen-Warrior should not affect the sounds of HL or other mods. It only fixes some details in the intro titles of Opposing Force and Blue Shift on the side.
Sorry, but I only replaced some multiple used music pieces and these "garbage tracks" are the work of the original Bloodlines composer Rik Schaffer and he was very glad that they finally were used in the patch. He wrote: "All I ask is that they are sent and shared to as many people as possible who enjoy and are moved by the music I created for Bloodlines."
No, but it fixed a bug there so now you need to have been nice to both of them in all dialogues before that final encounter too!
You could try installing the basic patch into an empty folder and then copy some files over. Or you wait for the next patch release which will give an option to do this during setup!
Because this is mirrored exclusively on The Patches Scrolls and Planet Vampire, see the Offical Page listed to the right!
This is a known problem, you probably use a bad crack or similar. Rename one of the alternate vampire.dll files in the dlls folder and try again from before the boat...
Yes, of course!
No, that is a feature of the original game to stack up supplies. The shortcut door is the submarine door in a small area that accidentally was revealed already.
The Full SDK and Modding Guide are exactly what the name says, they offer tools and guides to mod Bloodlines and create new levels! The Shaders are SweetFX and ENBMod which add modern effects to the graphics like AA, bloom and similar. The mods are minor ones like the first person view weapons mod (without models) and the normal Malkavian font mod (easier to read).
Two in fact. One will restore Grout's maze and the other will provide a sewer shortcut.
It's my pleasure! If you like my patch please vote here for it. And expect some more restored levels in the next version :)!
Sorry, but this will mess up your game.
The plus and basic versions are included in the patch, you select one or the other during installation!
The only thing that I can say to this is that the UP 9.2 and TFN 1.2 are not compatible, so strange things like this could easily happen!
I think I already did this once but reverted it to stick with the original game...
You can get it from the Official Page listed to the right.
I don't use the Steam version, but as far as I know it's only about finding the right executable and appending -console to it's launch parameters...
Just the 9.2, it includes all earlier stuff, even the official 1.2 patch!
Are you sure you typed the command exactly as written, including capitals? If so it seems the game already saved the new version of the map and starting a new game is all you can do...
Uh, that could be difficult. You probably updated the patch and then continued an old save. Leave downtown, set G.Patch_Plus = 0 in the console, then go to downtown and try the elevator again!
Hm, then I'm out of ideas. Are you using the Steam version? You might ask in their community for help...
The two connected console command would be:
G.Story_State = 55
G.Gary_Know = 0
I assumed you accidentally had the config files write protected. Are you running the game in administrator mode?
I would suggest it the other way around; Remove all Read Only flags, so the game can write the new configs...
The cfg files should be in the vampire/cfg folder beneath the main game folder. Maybe you should check them for write-protection or something...
No need to delete anything, just rename the media folder to something else!
What are your problems exactly? Does it not ring after you leave the Fu Syndicate?
I think in the PnP game you loose all control over your character if your humanity is too low, so the game tries to never get it below 2. As for masquerade breaks, if there was a blood hunt everytime you get it high, the end hunt would be meaningless...
There already is a bloodhunt on you in the game, so I don't know what would so different about it...