A journeyman programmer who has been trying for years to be a game developer. Having never release anything more than several weak tech demos, the quest has a ways to go. A recent discovery of game competitions show hope of a fresh start at being less of a coder and more of a game creator.
Release that introduces sound effects into the game. A previously recorded music track was also added ingame so that things aren't so quite. Full control...
release - 1.9.7
Release that introduces improvements to the UI/UX experience ingame. The player no longer needs to reclaim stuck balls themselves. Plus an outcome screen...
release - 1.8.13
Replaced original ASCII driven UI with a friendlier sprite driven one. The linear campaign that was the only way to play the game before was replaced...
release - 1.7.9
Release that finally introduces sound into the game. A track of music was added to the main menu. Also a config value and options sub-menu was added to...
release - 1.6.3
Small release that improves the logging of the game and removes the separate window that was being used for debug messages. Not really a fun release...
release - 1.4.4
Small release that adds stronger visual feedback to collisions in the world. Trying to get these improvements deployed before they get stuck behind an...
release - 1.3.3
Post with the solo purpose of archiving current and previous releases.
release archive
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