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Comment History  (0 - 30 of 71)
vini1264
vini1264 - - 71 comments @ Duke Nukem Forever: Enhanced

I'm not american, I'm actually brazilian, so I actually get where you're coming from. In the next update I'll offer an option to choose the vanilla shaders.

Good karma+2 votes
vini1264
vini1264 - - 71 comments @ Duke Nukem Forever: Enhanced

Try a clean install then, delete the System folder inside DNF's install and recover it using Steam's file integrity, delete the 57900 folder and then reinstall the mod

Also go to Documents and delete the Duke Nukem Forever folder over there

Good karma+1 vote
vini1264
vini1264 - - 71 comments @ Duke Nukem Forever: Enhanced

Disable Steam cloud and remove the 57900 folder in Steam's userdata

Good karma+1 vote
vini1264
vini1264 - - 71 comments @ DNFdx Valentines Day 2023 Update

Excellent stuff, really excited for DNFdx. Good luck on the project!

Good karma+6 votes
vini1264
vini1264 - - 71 comments @ Duke Nukem Forever: Enhanced

Follow this instruction to disable Controlled folder access If you're on Windows 10 or 11:

Support.microsoft.com

Good karma+1 vote
vini1264
vini1264 - - 71 comments @ Duke Nukem Forever: Enhanced 1.5.2

There's a Vanilla Edition on the download page

Good karma+2 votes
vini1264
vini1264 - - 71 comments @ Duke Nukem Forever: Enhanced 1.5.2

All weapons are individually binded in the keyboard numeric keys.

Good karma+2 votes
vini1264
vini1264 - - 71 comments @ Duke Nukem Forever: Enhanced

Weird, Savegames works just as normal for me, maybe if you try to disable Steam cloud in Steam's global settings (NOT per-game settings), and delete the 57900 folder in Userdata it could be solved.

Good karma+1 vote
vini1264
vini1264 - - 71 comments @ Duke Nukem Forever: Enhanced 1.5.2

If you're on Windows 10/11 follow these instructions to disable Controlled Folder Access:

Support.microsoft.com

Good karma+2 votes
vini1264
vini1264 - - 71 comments @ Duke Nukem Forever: Enhanced 1.5.2

Just fixed it in Hotfix 2 update

Good karma+2 votes
vini1264
vini1264 - - 71 comments @ Duke Nukem Forever: Enhanced

You can turn off the post processing If the ghosting bothers you, also I've never messed with the shotgun model and it's Just like the vanilla game.

Good karma+1 vote
vini1264
vini1264 - - 71 comments @ Duke Nukem Forever: Enhanced

Thank you for the feedback :)

Good karma+2 votes
vini1264
vini1264 - - 71 comments @ Duke Nukem Forever: Enhanced

The weapon limit removal wasn't made with controller in mind, it's a different code from the default game and I still have to figure out how It would work on gamepad.

About the last subject, I don't think it's fair to say that I'm "censoring" the game, It's my vision on how the game could be improved, I'm toning down the comedic tone and neutralizing the cringe present, giving the game a serious tone and vibe that 3D Realms applied in Duke3D and was aiming for DNF since the 2001 version but was lost. I'm using the older Duke Nukem games as a base to improve the tone of the game, because they have a different vibe that's not present in the 2011 DNF.

Good karma+4 votes
vini1264
vini1264 - - 71 comments @ Duke Nukem Forever: Enhanced

It's not only the content, new music has been added.

Good karma+2 votes
vini1264
vini1264 - - 71 comments @ Duke Nukem Forever: Enhanced

Disable Steam cloud on Steam global settings and delete the 57900 folder present in Steam userdata

Good karma+1 vote
vini1264
vini1264 - - 71 comments @ Duke Nukem Forever: Enhanced

I can look at making 2009 and 2011 Duke selectable in the installation process.

Good karma+1 vote
vini1264
vini1264 - - 71 comments @ Duke Nukem Forever: Enhanced 1.5.2

Disable the post processing If the ghosting effect bothers you that much, it's an issue with the New shaders

Good karma+2 votes
vini1264
vini1264 - - 71 comments @ Duke Nukem Forever: Enhanced 1.5.2

Delete the 57900 folder in Steam Userdata and disable Steam cloud

Good karma+2 votes
vini1264
vini1264 - - 71 comments @ Duke Nukem Forever: Enhanced 1.5.2

I'm facing a roadblock where the DLC isn't loading the weapon limit removal, at the moment I only managed DLC compatibility in the vanilla edition.

Good karma+2 votes
vini1264
vini1264 - - 71 comments @ Duke Nukem Forever: Enhanced

The weapon limit removal is hardcoded and there's no way to manually bind the other weapons unless you change the code of my mod. I indeed ran out of numeric keys, but I plan to circunvent this in the future.

Good karma+4 votes
vini1264
vini1264 - - 71 comments @ Duke Nukem Forever: Enhanced

No performance issues have been reported, so I don't think so.

Good karma+3 votes
vini1264
vini1264 - - 71 comments @ Duke Nukem Forever: Enhanced

Yes, totally

Good karma+4 votes
vini1264
vini1264 - - 71 comments @ Duke Nukem Forever: Enhanced Vanilla Edition

Multiplayer is out of my scope for now

Good karma+2 votes
vini1264
vini1264 - - 71 comments @ Duke Nukem Forever: Enhanced 1.5.2

Just rebind the beer key in the settings

Good karma+4 votes
vini1264
vini1264 - - 71 comments @ Duke Nukem Forever: Enhanced

Delete the 57900 folder in userdata and try a clean install

Good karma+2 votes
vini1264
vini1264 - - 71 comments @ Duke Nukem Forever: Enhanced

Have you followed the installation instructions correctly?

Good karma+2 votes
vini1264
vini1264 - - 71 comments @ Duke Nukem Forever: Enhanced 1.5.2

Yeah I plan to get rid of regenerating health, but first I need to make health pickups and rebalance the combat encounters to accomodate this change. I want to make the EGO system similar to the 2001 build.

Good karma+3 votes
vini1264
vini1264 - - 71 comments @ Duke Nukem Forever: Enhanced 1.5.2

The load screens are intact, the intro cutscene is still skipped.

Good karma+3 votes
vini1264
vini1264 - - 71 comments @ Duke Nukem Forever: Enhanced 1.5.2

I've Just released version 1.11 and It features the old hud as an option

Good karma+3 votes