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Comment History
Vashyo
Vashyo - - 2 comments @ [USA] Sicily v1.51

Our maps are balanced towards heroic while being played by +5 people. It might be easier on lower difficulties. You start with less money on higher difficulties and theres stronger tanks so losing a stuart has serious consequences at start.

every single AT gun on the field can kill it with one hit even the smaller 42mm ones can penetrate if they don't get terribly unlucky, every tank can instantly kill it except ausf.B and not to mention there being bazooka man with some enemy squads. most medium and up tanks have like 90% chance of knocking it out with first hit while it struggles to kill enemy tanks past G which also has longer range than it does, and the map is relatively open early on too. It becomes pretty useless past the first two flags.

Infantry is not common it varies, sometimes you get conscripts in there, sometimes marines or airbornes. It randomizes inviduals of the group so that they arent all exactly the same. Every unit is balanced in comparison to the 150 infantry in all of our maps.

Stuart will likely also be even weaker when AS2 hits since some values are changed

Good karma+1 vote
Vashyo
Vashyo - - 2 comments @ Swamps of Borneo

Looks allright, not sure if u know about this, but u can smoothen those sharp edges by holding shift when u have height-tool selected if u want them to be less spiky. :)

Good karma+1 vote