No bio is needed... yet.
"Welcome to the HEV Mark IV protective system, for use in hazardous environment conditions." - HEV Suit, Half-Life.
Outstanding work! The attention to detail here is just staggering; from the scarring on Nihlus' armor to the tiny little grooves on both his armor and the human armor, it's all just amazing, phenomenal work.
Very well done.
Very nice! I love the lighting and the attention to detail!
Keep it going, man!
...no one can hear you scream.
Keep up the great work, guys. :)
Now that Tron 2.0's on Steam, hopefully more people will be able to experience--and enjoy--that lost gem of a game, along with this awesome mod.
I kinda don't think we'll have to...
This is on the Doom II engine?!! How? O.o
Nonetheless, superb work!
If you've read this far down, you're 20 kinds of awesome. :)
Either that, or you're a S.T.A.L.K.E.R. I dunno which.
And it's now been replaced with something far simpler.
"Do you feel lucky?"
I think the metallic parts of the texture would benefit from being darkened-down a little bit. Same for the wood.
You might say that I'm crazy, but to be honest, I'd personally like that to be the default AKS-74u model/texture. It's not too new-looking, not too beatup, the colors are nice and muted, but not too muted... it's just right. :)
Sam Fisher approves. :)
Favela? YAAAAAAAAHOOOOOOO!!!! :D
And I love where the mod's going. Keep up the good work, man!
Awesome! No other words can say it, man. :D
L.U.R.K. just keeps getting better and better. Outstanding work, gentlemen! :D
"Clever girl..." -Famous last words.
Very nice work. I love the atmosphere here, and the composition of elements in the scene make it look and feel very natural, but at the same time, very eerie, in that abandoned sense. Not very sure about to odd shadows, or entire absence in some areas (bottom right, trashcan, for example), but otherwise, very nice work. :)
Very nice work! I love the lighting and the use of bloom, along with your coloring--or more specifically, the semi-lack of coloring.
Some small criticisms: weapon texturing could use some sharpening, along with some of the wall textures.
Outside of that, I'm definitely liking where this is going! Keep up the good work! :D
I concur. Excellent work!
Sucks to hear that, fellas. :(
Phenomenal and outstanding work. Well done, fellas! :D
Personally, your texture work throughout the mod is phenomenal. However, in this case, you might take out the irises and pupils in both eyes, that way the entire globe of Saren's eyes are just a very bright red color. Might help slam home the 'lifeless' aspect of PseudoSaren a little better.
Personally, I'm really digging a lot of the changes, especially that balcony/archway in the center there. However, I'm not so sure about those big holes in the walls and that big divot-looking dip in the floor. Other than that, it's looking great!
When you gotta go, you gotta go.
Excellent work! I remember this feature--or something similar to it--from the Rogue Squadron series on the GameCube, so it's nice to see it here.
-- Potential "First!" attempt(s) prevented. --
Hats off to you guys. Seriously.
My mind is blown.
(Just a guess.)
Thanks for the head's-up, and cool.
I look forward to Project 404.
Looking great! On all four screens. Keep it up, man! :D
"Hail to the King, baby."
Nice to see this project is still alive n' kicking! :D
Meant to say "interested," but still, keep up the excellent work. :D
Truly outstanding work.
If this is just the work in progress, then I'm interesting in seeing the final work. :)
"We... are the gods now."
Just remember to kiss the cook! ;)
Oh, wait a minute... they don't use one...
I like the work on the new animations, so far.
However, one thing I'd like to suggest is moving the bolt pulling part of the animation until after the fresh magazine has been slotted in. Also, I think you could probably speed up the animation of slapping the magazine in, since it looks kinda like it's in slow motion.
Aside from those details, your work looks great. :)
Solar system, eh? Or is it something that looks a lot like it?
Excellent modelling! But, to be honest, I thought that this was going to be just Colonial Marines vs. the Alien Horde, not Colonial Marines vs. Aliens vs. the Predators.
Still, excellent work.
Stylish! Really makes Doom 3 look a LOT different, and a lot more stylized as well.