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Comment History
UnfadingSolace
UnfadingSolace - - 4 comments @ Manta Things

Those are Thranta :p

Good karma+1 vote
UnfadingSolace
UnfadingSolace - - 4 comments @ Imperial Civil War 2.1 Released

The game freezes and stops responding whenever I connect to the multiplayer server using 2.1. It wasn't a problem prior to that so I'm not really sure what's going on. Is the multiplayer not supposed to work in this version?

Good karma+1 vote
UnfadingSolace
UnfadingSolace - - 4 comments @ Endless Effect

Would it be possible to have an option to add Reapers to the game or not just like you can remove pirates or make them stronger in the actual game?

Good karma+1 vote
UnfadingSolace
UnfadingSolace - - 4 comments @ Endless Effect

This mod is very impressive and I cannot wait to play it. I've got a few ideas to help you guys:

- Quarians should be called the "Migrant Fleet" since their government is called that, it's a minor thing but it would make this mod more immersive.
- Elcor and Volus should be grouped together like the Drell and Hanar. In the Mass Effect universe they share their embassy and well, both races are pretty weak so grouping them together would help balancing this mod. Also the volus government is called the Vol Protectorate, not sure if you knew or not since most races have their government name instead.
- The Hanar and Drell should be called the Illuminated Primacy because that's the name of the Hanar government and Drell don't have one.
- You should perhaps add the Krogan war clans as a faction considering they're a huge part of the Mass Effect universe. (Could also group Vorchas with them, too)
- Adding the milky way as a playable map. I don't know if it's at all possible for you to do that, but it would be nice if the actual map would be like in Mass Effect (Inner and Outer Council Space, Attican Traverse, Terminus Systems and Earth Alliance Space. Also having the actual planet systems from the Mass Effect games rather than randomly generated ones would be nice too.
- Reapers and Collectors. I'm unsure how a Reaper faction would work. If it's following the Mass Effect universe, they'd be kind of overpowered. Maybe they could be very very strong pirates? As for the Collectors, I'm thinking the same thing but weaker pirates. Though if you'd be capable of putting a Reaper invasion force after like, turn 300, that'd be cool too.
- Wonders could be prothean artifacts or ruins rather than having them as anomalies. They could also be Reaper Tech or something.
- Heroes should have a better description. Perhaps looking up on the Mass Effect wiki would help.

Well there's my input, hope it helped, keep up the good work.

Good karma+3 votes