Im a huge Mount And Blade fan. I like to play mods like Crusade Against Jihad and Prophecy of Pendor, but I prefer CaJ the most overall(I also try to do devs job and reply to the comments, since they aren't really active(if they tell me to stop it, I gladly will). I'm also a huge fan of Total War: Warhammer II. (600 hours so far, still going on, finished the campaign as Skaven(3 times), Warriors Of Chaos, Greenskins, Vampire Coast, Tomb Kings(3 times too) and it's far from over for me..

Comment History
TyphonCZ
TyphonCZ - - 22 comments @ Rise of Islam 634 A.D.

Yeah, I know that. He actually listened to me before when I told him about some bugs, and fixed it in the next version.. it's just it's been way too long since he was online, and there is quite a lot I wish to tell him.. And it would be shame if he wouldn't respond anymore :( anyway, thanks again! I hope I'll do well.

Good karma+1 vote
TyphonCZ
TyphonCZ - - 22 comments @ Rise of Islam 634 A.D.

Alright, I will do that soon. Do I need to do anything else? Or should I just ask some moderators?
Also I'd like to say that I admire you responding to everything people say.. unlike in Crusade Against Jihad :D

Good karma+1 vote
TyphonCZ
TyphonCZ - - 22 comments @ Rise of Islam 634 A.D.

Greetings, I'm glad to hear that! Thank you guys for what you're doing for us. I'd like to ask you, do you have any "beta testers"? If you do, it's all good. But if you don't, I could offer myself to you.. It would be an honor to me!
Also, once you release the update, I will keep on sending you information about any bugs/issues(if I find any :D) so you're possibly aware of all that.
Thank you guys again!

Good karma+1 vote
TyphonCZ
TyphonCZ - - 22 comments @ Rise of Islam 634 A.D.

Alright, sounds good! I hope it will work the way I wish it does :D Let me know when the update is released(if possible) so I can try it right away! Thank you!

Good karma+1 vote
TyphonCZ
TyphonCZ - - 22 comments @ Rise of Islam 634 A.D.

Hey, I'm looking forward to the update! I'm definitely going to give this mod a try, once the update is released(because I suppose it's not going to be save-game compatible, right?) and I hope I will enjoy this mod, because it looks great. Also, I have a question- how does it work once I found my own kingdom? How does the diplomacy thing work there? Does it work like in Native(that it gets deteriorated whenever I don't act as some vassals demand me to) or does it work like in Crusade Against Jihad(that it doesn't matter to the lords how I decide at all, except for a few exceptions.. it doesn't deteriorate at all), or is the Diplomacy Mod thing included(that I get a message about the lords supporting other lords/themselves)? I would be glad if I knew this information beforehand, becaus it's one of the most important things to me..

I'm sorry for making this kind of complicated or difficult to understand, I just don't know any other way to explain this :D here's short version, if that helpss

Short version: How does the diplomacy work there once I have my kingdom? Do lords get angry if I don't give them the fiefs they demand? If they do, how much does the relation deteriorate?

Thank you for your time, and sorry once again :D

Good karma+1 vote
TyphonCZ
TyphonCZ - - 22 comments @ Bones of Ragnvald

Possibly more hills(not the mountains which already are there to block the lords and the player) and maybe make the kingdoms a bit smaller(because imho it isn't too good to have the castles too far expanded) And I would fill the land behind the kingdoms that isn't used in any way with castles/cities/villags or with mountains and lakes to block the player.. because the empty places really shouldn't be there.. :/ However I have to say, your mod is looking better and better with every patch! Keep it up! (Don't take this personally of course, I'm just trying to help, not trying to be mean or anything!)

Good karma+1 vote
TyphonCZ
TyphonCZ - - 22 comments @ Crusades and Jihads v4.011 Patch

also, it would be nice if you added more stairs for defender on Herat castle.. the defenders always go down and dont know how to climb back afterwards :/ not only that, but also the attackers/defenders sometimes get bugged under the climbing ladders, so they are just standing there doing nothing.. and when the attackers spawn, some units get bugged behind the barrels as well :( this doesnt happen to too many units, but its quite annoying. It also happens this way in Ghazni(that they get stuck under the ladders and behind the barrels). Speaking of Ghazni.. why don't the defender archers spawn on top of the tower? wouldn't it be better than just scatter them everywhere accros the castle?(just a suggestion ofc) I would check other sieges just in case as well(especially mongolian castles, because they seem to have the biggest amount of bugs, especially once you destroy all the destructibles)
Oh and I dont know if this is intentional, but water has only 4 commodities(it had 150 before I think) compared to whiskey which has 60.
Oh, and have you considered adding feature like being able to fast forward 200 days(denying the ability to get attacked and attack for the player of course)- something like Prophesy of Pendor has? I wonder which faction would win without player interference.. :D
nah sorry frozenpainter, its just I really love your work!

Good karma+1 vote
TyphonCZ
TyphonCZ - - 22 comments @ Crusades and Jihads v4.011 Patch

Hello, is there going to be another patch released? I'm halfway through the campaign, but I can't wipe out any faction like in native.. is that intentional? I mean, it kind of makes sense(some loyalists decided not to go to exile/renounce , so they just remained loyal to the faction.. but that way, there are a few lords of the faction in my territory who keep on raiding my villages by themselves.. And one more thing- in one of the castles of Assassins(Lambesar I believe) has fog in the castle, even though there is sunny weather outside.. it wouldn't be too much of a problem. but the worst thing is that the fog is only in some parts of the castle(if you go higher everything is sunny there).. which is a bit weird.
Also there are a couple of issues I have written in version 4.0, so would be glad if you would check those out as well.
Other than that, it's close to perfect! I love this mod and all its features!(especially that the lords dont hate me for giving fief to someone else!)

Good karma+1 vote
TyphonCZ
TyphonCZ - - 22 comments @ Sparta

Well there is a mod called Anno Domini 1257, which includes the land from Ireland to Japan.. but hell, your computer must be top class if you want to play.

Good karma0 votes
TyphonCZ
TyphonCZ - - 22 comments @ In the name of Jerusalem

Hello, is there any way to recruit units other than mercenaries in taverns? forgive my ignorance.. Great mod by the way! looking forward to play it more. However, I'm just sad about the recruitment system.. Please let me know, and sorry if someone has already asked the same question.
Thanks

Good karma+1 vote
TyphonCZ
TyphonCZ - - 22 comments @ Sparta

Hey, have you made sure that you have the benchmark settings turned on just like its shown on the picture? You can find it in the folder of the module.

Good karma+3 votes
TyphonCZ
TyphonCZ - - 22 comments @ Sparta

Hey Zedpaolo, first I have to say that I really like your mod! Seems like im gonna soak in a lot of hours, just like I did in Crusade Against Jihad. However, there is something I have to tell you. I wanted to play as a female, because the game is almost always harder that way, and when I joined a tournament in Larissa, I had armour just like men :D which was weird.
Not gamebreaking, just saying.
Oh and also, the music that's in your mod is magnificent!
Thanks for your time,
Matt.

Good karma+2 votes
TyphonCZ
TyphonCZ - - 22 comments @ Crusade Against Jihad

Hello, possibly by defeating the fortresses. (to be honest this never happened to me, but I have lost like 50 units just by low morale one day). It's quite easy to defeat them anyway, plus you get some fine loot. (however im kind of afraid that devs ignore this page, it's been quite long sine they ever responded to anyone.. im kinda doing their job right now lol)

Good karma+1 vote
TyphonCZ
TyphonCZ - - 22 comments @ Crusade Against Jihad

Hello, are you sure all were the same units you were looking at? also, make sure you saved the units(including the horses). Oh, dont forget to give them enough riding skill for the horses(possibly the agility too, just in case.) Btw this problem never happened to me, but these solutions might do it. Especially the saving of unit editing, its very important to save it there often.

Good karma+1 vote
TyphonCZ
TyphonCZ - - 22 comments @ Crusade Against Jihad

Hello, you need to get some fiefs first. Once you have a village(0+ relation) you can recruit volunteers. Also, dont forget to save the customized units.. and give them some names! oh, and one more thing- you can recruit "special troops"(endgame custom units) in cities/castle. It should be possible like about 3 days after you found your kingdom. Your lords will also recruit the custom units, if you have the latest version. But give them some time(10 days) so They can start the recruiting.

Good karma+1 vote
TyphonCZ
TyphonCZ - - 22 comments @ Crusade Against Jihad

Hello, what do you mean? You have to paste it to MB Warband folder. Also, dont forgrt that you need to download version 4.0, paste it into the folder and then download v4.011 and replace the files there. If it still doesnt work, let me know. I think I can help you.

Good karma+1 vote
TyphonCZ
TyphonCZ - - 22 comments @ Crusade Against Jihad

Also, I forgot- in Constantinople tavern, the keeper's part is just bugged. Everything is above the floor, and some of the bowls are also next to the table levitating. And it crashed for me the first time so far. When I was fighting 400vs700, The enemies were immediately fleeing when They joined the battle. So I guess that was the problem. I really hope you at least read this.

Good karma+2 votes
TyphonCZ
TyphonCZ - - 22 comments @ Crusade Against Jihad

Hello again developers. I have to say, im incredibly glad that you have released this new version, including the patch. It has made the mod reborn again! However, I have done some research and found some more bugs(because it seems you actually listened to me :D which im grateful for)
So.. for example- Don't know if its intentional or not, but there's the 1)Kingdom 7 in the faction notes. It has no fiefs, doesn't really exist on the map.. but it just is there(doesnt have to be solved really, just saying.) Next one- 2)Stairs in Tbilisi tavern, where a chest is as well. Once I get the chest and want to climb up, I can't really do it. It is possible, but takes a lot of time. 3)In caravanserai- When I ask for a coffee drink, the guy who offers it says "1 saat sonra gel". 4)Mispelling-Still, some mispelling here and there- cavalary, prison(er), Assassin lord JA'abul(or smth like that).. Also, the random event- Which way to Istanbul- still not explained, so u lose honor and renown for nothing.
Now some of the major bugs- 5)Lakes at desert battles- units can walk through it like Jesus and fight in the water, which doesn't make sense at all. Also, some stones in the desert have invisible hitbox, so archers miss enemies because of that, when They hide behind it.
Last but not least, some of the could-be-fixed things- There is 6)no explanation about Two-wheeled carts, so I have no idea what I purchased. 7)Music silence- once a song stops playing(all of them are nice though!) there is like a 2 minute silence(I've seen it in the folder, it's probably the .mp3 file issue, because it has 4 minutes but the actual song has only minute and half-hope you know what I mean) Also, I don't know if I've done something wrong, but the 8)flail doesn't have any animation(and yes, I have WSE installed correctly- fiery arrow animations work as intended.. its just the flail issue). 9)Formation mod- Whenever I enable formation mod, all my units charge at the middle and fight literally in each other's faces, like 50x50 units on one place, which means the fight is infinite, unless I help... Anyway, those are probably all the minor and major problems I've found so far.. I love the progress though! The game is enjoyable overal, its just these few imperfections. Oh and one more thing- In my opinion, 10)Fedayeens(Assassins) could use more detailed description, as well as more stats or better armour stats- because they are incredibly weak compared to basically anyone else- I have played about 100 days so far and Mongols, Khwarezmids and Persians just crushed my army few minutes after the game started, no matter how much of a master tactician I was. As well as sieges, incredibly hard too. (probably historically inaccurate, but it would be nice if they would have a city from the beginning- at least just one).
I love all the new features though, like having your own son.. or the random events.. or the boar hunting.. as well as all the new armours and weapons and.. everything! I thank you so much yet again for the job you're doing!
Hope some dev reads this as well.
Here are all the issues and bugs listed, so it might help you find it in the text more easily.
1)Kingdom 7, 2)Stairs in Tbilisi, 3)caravanserai, 4)Mispelling
5)Lakes at desert battles, 6)No explanation about Two-wheeled carts, 7)Music silence, 8)Flail, 9)Formation mod, 10)Fedayeens(Assassins)
Thanks again and have a nice day! Typhon.

Good karma+3 votes
TyphonCZ
TyphonCZ - - 22 comments @ Crusade Against Jihad

Hey, maybe it's because some of their slots are empty(just a guess). And make sure to order it correctly - first slot- bow, second slot- melee weapon, and last 2 slots arrows.

Good karma+1 vote
TyphonCZ
TyphonCZ - - 22 comments @ Crusades and Jihads v4.0

Hey, its not needed that much, but it's definitely useful. For example, flails should work with it.. also, some bugs should be fixed, as well as fiery animations of the arrows. Also, you can skip the quests with the newest patches now.

Good karma+1 vote
TyphonCZ
TyphonCZ - - 22 comments @ Crusade Against Jihad

Hey, im not a developer, but I can reply you anyway. You get much stronger later on.. it's just that the enemies are much higher level than you, compared to native. But believe me- once you play for 100+days in the game, everything will be considerably easier. And yeh, I guess it is intended, so you aren't OP from the start of the game like in native..(I guess you have already done such a thing, but check your settings as well, maybe you have normal damage of your enemies dealing to you turned on)

Good karma+1 vote
TyphonCZ
TyphonCZ - - 22 comments @ Crusade Against Jihad

Hello developers. I have to tell you a few things. First of all, I love this mod soo much! I haven't spent too much time in it yet, but it makes everything in MnB better. There are a few bugs though.. some of them gamebreaking, some of them annoying, and some of them just ridiculous. I'd be glad if you continued working on this mod, because I fell in love with it. I kinda offer myself to you as well, if you don't simply have time right now, because I've changed the module a lot already, like balanced or buffed some units, made Xerina Kradus and Dranton a bit less OP(because they are f-ing insane.. unable to kill them first 400 days or so.. which means all the tournaments are just lost). So I'm gonna tell you about a few of them: Fort of deserters- no info about garrison(how many enemies you're about to fight and other stuff) and also there are incredibly low rewards for beating it(imo). Next one: Death animations. Sometimes the units kind of fall and stay in the air, which is rly weird. Companions: I know they lack stories and things like that, but the main problem is that the special ones(Ogedei) start hating me after first battle, which means they're gonna leave sooner or later. Camels: When I ride a horse and charge some bedouins, I can ride through the camel.. which is weird and rly annoying. And they make horse noises.. plus there's said in the damage report- Deal xx damage to horse. Tournaments- they are done incredibly well, even though theres a huge early game struggle.. but its highly rewarding, so I guess it's fine.. but the music- it gets repetitive after a few rounds to be honest. Sieges-So many maps look actually quite real and cool af.. but the thing is, the units on both sides are so goddamn stupid! They start idling for no reason, get stuck on one place, also the siege towers are quite buggy for the AI. I guess it's because of 3 ways of how to get to the castle/town.. which could be done in a different way(removing a siege tower or leaving the gate closed). Speaking of idling- sometimes some units stop doing anything they were supposed to do(shooting, fighting) and stand in one place until they get hit, not covering themselves. Ai ignorance- For some reason, some of the AI on the campaign map totally ignore me, let me come at them even though im hostile and stronger.. they simply dont care. Also on the other side- if I'm much weaker than the other lord, he just lets me be. As many people said- the lady who asks where is Istanbul could be done a bit better, which I could do if you let me. Names of some units- as many people said, there's Cavalary.. but also- Heavy Horse Light and Prison(except of Prisoner) and there still might be more. Sorry for making this so long, but I simply had to inform you about this. As I said, I've already fixed a few bugs in my game, so contact me if you wish. It'd be such a shame to leave this mod kinda die.. I might also post a few more bugs if I find more of them. But guys, I respect you so much!

Good karma+1 vote