A colleague and I are working on a new game, very few details will be released other than what follows.
-It will be a Creative Strategy Game
-It will have single player mode.
-It will have a Massive Multiplayer Mode.
-It will also have a custom server mode.
So the Multiplayer will cater to any type of gamer
When we get working on some concept art i'll upload them to the company page,
Are you sure you can handle such a task? MMO games are a humongous job, extremely demanding not only in the beginning, but also require constant content updates...
I'd advise sticking with a good Single-player, eventually LAN Multi-player until everything is up and running. But then again, it is your game... <_<
Well we were going to work out the single player first, and then worry about all the online stuff. We plan on releasing the single player, then later updating the core game with the Multiplayer component, but I agree that it will be a giant job.