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Comment History
tulapleto
tulapleto - - 7 comments @ Hunger, thirst, sleepiness bars 1.01

Are there screenshots of how the Simplified UI patch variants look?

Good karma+1 vote
tulapleto
tulapleto - - 7 comments @ Cheaper Bandages

my exact face when a trader charges 3k rubles for a single bandage

Good karma+1 vote
tulapleto
tulapleto - - 7 comments @ HQ item icons

keep up the good work bro, waiting on those wapons icons rn

Good karma+2 votes
tulapleto
tulapleto - - 7 comments @ No more drugs limit for Body Health System v1.0

**** you, bleeding out gives you a **** ton of dehydration, I can't drink water due to the "can't use, greater effect: Radiation" ******** and I end up dying of thirst...

Good karma+4 votes
tulapleto
tulapleto - - 7 comments @ Anomaly AI Extension

As someone stated: "for a enemy to be agro to you, you need to be in range, this makes useles sniping making you always have bad reputation in esence only close combat makes the game work as it shulde other than that you are always killing allies". That's why all factions showing up as neutral is bad. I like the dynamic gameplay it gives, but always getting bad rep even if shooting at monolith guys from from afar is pesky imo.

Good karma+3 votes
tulapleto
tulapleto - - 7 comments @ Arszi's Controller FIX and Psy Overhaul

Thank you so much for this mod, I was so tired of getting dusted in Red Forest by this one controller

Good karma+2 votes
tulapleto
tulapleto - - 7 comments @ invulnerable Companion 1.5.0 b3

shut up, you can get killed by literally everything in the zone, having a brainless companion with invulnerability won't make it "OP". They barely obey to commands and they rarely engage enemies, even if they are in agressive mode (I've seen this myself, got shot by monolith guys just 10 meters away and my companion just stood there looking), the only thing they are for is storing the loot you cant carry.

Good karma+1 vote