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Comment History
tthverst
tthverst - - 14 comments @ Build All, Upgrade All

About the crash see my comment above. Regarding your side note, I do not have any plans for making one for Flogi's Tech Mod.

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tthverst
tthverst - - 14 comments @ Build All, Upgrade All

I have 2.8.0 and so that is the version I support. I haven't played CK2 in a while but maybe when a new expansion comes along, I'll check it out.

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tthverst
tthverst - - 14 comments @ Build All, Upgrade All - AGOT - 1.0

I think you have to, yes. I never played AGOT before making this mod so I didn't have any save games. If there are any more problems please let me know.

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tthverst
tthverst - - 14 comments @ Build All, Upgrade All 1.0.1.1

Find this mod for A Game of Thrones here: Moddb.com

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tthverst
tthverst - - 14 comments @ Build All, Upgrade All 1.0.1.1

This mod is not compatible with AGOT because I had to specify the exact buildings to upgrade/build, when you click on the respective decisions. In a comment on a previous mod version I said there were no plans to make this compatible with AGOT, but I think I will be making a different version of this mod for AGOT. Don't know when though.

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tthverst
tthverst - - 14 comments @ Build All, Upgrade All 1.0.1.1

I have 2.8.0. So that's the minimum I support. I also put this in the description.

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tthverst
tthverst - - 14 comments @ Build All, Upgrade All 1.0.1

Sorry about that. I have uploaded a new version that you only need to place in the mod directory and extract, like you said. Find it here -> Moddb.com

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tthverst
tthverst - - 14 comments @ Build All, Upgrade All 1.0.1

Whoops, noticed that just now. Thank you. Fixed it and uploaded new version.
Find it here -> Moddb.com

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tthverst
tthverst - - 14 comments @ Build All, Upgrade All 1.0.1

The mod folder should look like this:
\Documents\Paradox Interactive\Crusader Kings II\mod
-- buildallupgradeall.mod [file]
-- buildallupgradeall.zip [file]

Contents of UNEXTRACTED buildallupgradeall.zip
-- localisation [folder]
-- common [folder]
-- decisions [folder]
-- buildallupgradeall.jpg [file]

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tthverst
tthverst - - 14 comments @ Build All, Upgrade All 1.0.1

Do not extract the entire zip, you only need to move the .mod file out of the zip. So the unextracted zip does not have the .mod file in it anymore.

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tthverst
tthverst - - 14 comments @ Build All, Upgrade All 1.0.1

Thank you for the kind words. This mod only works for vanilla because I had to specify the exact buildings to upgrade/build, when you click on the respective decisions. So different versions would have to be made to support those mods. There are currently no plans to make these different versions.

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tthverst
tthverst - - 14 comments @ Build All, Upgrade All 1.0.1

Can you go into more detail? What specifically is not working? Are you sure you put the mod in the right place?
The mod folder should look like this:
\Documents\Paradox Interactive\Crusader Kings II\mod
--buildallupgradeall.mod
--buildallupgradeall.zip

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tthverst
tthverst - - 14 comments @ Build All, Upgrade All 1.0.1

Haha, thank you for downloading.

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tthverst
tthverst - - 14 comments @ Build All, Upgrade All 1.0

You're welcome. Thank you for downloading.

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