Okay, update to before: I looked around, and it seems that for some reason the "no silver canisters" glitch only applies to Vezok's Coastline and Zaktan's Jungle. The other zones are not affected by this glitch.
Okay, update to before: I looked around, and it seems that for some reason the "no silver canisters" glitch only applies to Vezok's Coastline and Zaktan's Jungle. The other zones are not affected by this glitch.
Hey, so I just want to say that you've done quite an amazing job with this mod. It already feels like I'm playing an entirely different game! That said, I want to point out something just in case it hasn't been mentioned already: it seems that something you did to the internal code at some point has created a bug where Silver canisters don't actually get their collection progress saved, rendering them somewhat useless and making it impossible to unlock the extras in the creature chambers. Not sure if this was intentional, but if it wasn't, do you think you could fix this in the next update?
Allow me to answer both your questions, AgentSlacker. First, Stavaas decided that the Xelu controller icons didn't really fit well with this mod, so he removed them with the latest update. Second, sorry but currently, that seems impossible. Stavaas tried everything he could think of, but nothing seemed to work. So, you'll just have to stick with the SD models.
Perhaps you failed to follow the instructions in the "how to install.txt" file. At the bottom, it gives detailed instructions on how to uninstall the mod. See, this is what happens when you fail to pay attention to details.
Notice to all: With the release of Version 2.5, one step of the installation method has changed: the Beta client is NO LONGER REQUIRED. Don't opt into the beta on ANY of the games, otherwise it WILL crash, and you'll have to start the installation ALL OVER AGAIN.
Well, you're actually doing it wrong. The installation method has had one step changed. The Beta client is NO LONGER REQUIRED. Don't opt into the beta, otherwise the game will crash.
Well, the mod seems to work and all, but there's one minor issue I see with this mod. If it is installed, it completely breaks controller support. The sticks are both messed up, looking doesn't respond properly, movement is limited to baby steps, it's just a big mess. Please fix.
We talked not too long ago, and he said he has plans to implement Half Life: Source into this mod. How long he has had these plans, I am currently unsure of.
Sorry, but no such luck. I have tried this, and the mod is incompatible with Half-Life: Source. It auto-crashes when trying to navigate the main menu. But don't despair, Stavaas has possible plans to implement a fix for this. However, they won't be implemented anytime soon.
ToughSun14
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