Hey, I'm Tony Yotes, but just Yotes works just fine. I was born in the '90s, which in my humble opinion, was the perfect age to grow up playing awesome games across all generations. That childhood inspired me to pay those good times forward and create my own video game empire. Check out everything I do at www.yotesgames.com

Report RSS Working Obstacles in Unicorn Training

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I got the basic travel stuff down finally. Dungeons are navigable and feel great! Just throw in some enemies, treasures, and a boss then they'll be complete. I made things like pits you can only cross by teleporting, electrical gates that turn on/off in alternating patterns, switches that open gates, and booby traps that spawn baddies when you touch them. Next on the agenda is testing every door to make sure they lead to where they're supposed to. It'll also give me a chance to experience the world from a player perspective instead of a zoomed out tile map view.

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