Hey, I'm Tony Yotes, but just Yotes works just fine. I was born in the '90s, which in my humble opinion, was the perfect age to grow up playing awesome games across all generations. That childhood inspired me to pay those good times forward and create my own video game empire. Check out everything I do at www.yotesgames.com

Report RSS Unicorn Training Enemies: Cruncher & Cyclops

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This time I'm finishing up the last of Unicorn Training's enemies. I made the last two recently but didn't post about them yet! Cyclops and Cruncher are the final two enemies to script and both were easier than I anticipated. All the enemies became simpler once I got rid of the roaming script and stuck with horizontal / vertical switch movement.

Cyclops walk around with their bad attitudes shooting out laser balls every 3 seconds. They always switch from horizontal to vertical (or reverse) after firing. Each time they fire they aim at clover based on their horizontal status and choose to shoot left/right or up/down. Cruncher is the last enemy I did and it behaves much like the Cyclops but spits splashes of water instead of firing lasers.

It's nice to have this part of the game out of the way. Just 9 bosses to go and I start the sprint toward the finish! If this is the hardest stuff I have to code I'll be done in no time.

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