This week has been a pretty busy one. There were spotlight features, convention updates, contests entries, bug fixes, revised designs, renamed mechanics, new sales data, and more blog comments than ever! It's gamedev to the max here at Yotes Games and I'm only just getting started.
Things are finally in place and I can really start getting into adding features to Battle Gem Ponies. I have the action camera up and running, menus planned out, and a basic idea of how battle calculations will be made. It's just a matter of building up the game one layer at a time.
Check out what layers got in just this week (along with news and download numbers) on my
Developer Blog.